Summary: There are so many games that come out of the gate with fantastic ideas, original concepts, and tons of potential, but fail to make the grade due to a lack of budget, time or talent. We've seen far to many Mindjack s , Damnation s and Dark Void s over the years, and it's more than a little depressing. Binary Domain had all the hallmarks of one of these games.
Excerpt: What do you get if you cross Vanquish with The Terminator? No, not some van-driving pest control bloke who calls himself 'The Verminator'. You get this - Binary Domain. A third-person shooter that wants to be the next Vanquish so badly , but can't help thinking about James Cameron films. It's all here – the glowing red eyes, the same 'endoskeleton holding a big gun' stance… even the flying vehicles have an HK look to them.
Pros: Picking apart robot enemies, Attractive futuristic look, OTT characters are entertaining
Cons: Stupid squad AI, Flaky voice command system, Not as slick as Vanquish
Excerpt: Binary Domain's narrative is dominated by conflict. There's the central battle between humans and robots in a future Tokyo; there's the fish-out-of-water unease of this group of western soldiers entering foreign territory; there's even ideological debate between the British and American members of this clandestine cabal sent to arrest a genius scientist making 'hollow children', self-aware robots that are convincingly human.
Conclusion: This is one of the rarest kinds of action games. On the surface, it seems like a churlish cash grab, no matter the pedigree of its inspirational sources. By the end of things however, Binary Domain’s hallmarks don’t feel like cliches so much as tropes that were rightfully its to claim all along.
Conclusion: If you're willing to give Binary Domain a chance, an engaging journey awaits. To the credit of the developer, gunplay is a blast throughout. Robots prove to be the perfect fodder for an onslaught of bullets, and also form the foundation for an intriguing narrative. The poor execution of squad-based commands is a disappointment, but it never becomes too much of a problem.
Summary: When it comes to western styled third person shooter, the Japanese tend to be a little bit hit and miss. On the one hand you’ve got the likes of our 2010 game of the year Vanquish from the ever reliable Platinum Games , and on the other you’ve got the likes of NeverDead which, although not complete garbage, tended to miss the mark quite a bit.
Excerpt: From the mind of Yakuza series creator Toshihiro Nagoshi comes a sci-fi adventure built around what have become the dominant mechanics for third-person shooters. With sleek visuals and the promise of an innovative voice command system, can Binary Domain stand among the established kings of cover-based shooters, or does its appeal only run skin deep?
Summary: Binary Domain is Japan's answer to Gears of War, with exciting, energetic third-person shooting. The multiplayer is lackluster, and the optionally voiced squad tactics are largely inconsequential, but the campaign's sharp shooting and smart story make for a vision splendid romp through Japan's future.
Pros: Robots react to damage in unique ways, Sophisticated script, Convincing vision of the future, Amazing boss fights
Cons: Squad commands are underdeveloped, Voice-recognition is inconsistent, Tacked on multiplayer