Summary: When I first saw the game I was really excited about it,I know the game will have a bunch of cutscenes and quick-time events but that's alright the first David Cage game,"Heavy rain" and it was GREAT, but this game is a mess. I know BEYOND Two Souls is going to be scripted but I never it was HEAVILY SCRIPTED seriously there is LITTLE outcome with each choice,no matter if you lie,tell the truth get shot,punch or stab the outcome will be the same and I was REALLY...
Summary: This game is an interactive movie. Most of the actual controlling you do is just walking around and/or some sort of right stick swipe in order to perform a task. If you've played Heavy Rain the controls are the exact same. And for obvious reason, both were made by Quantic Dream. The story is somewhat engaging, but not as profound as I was hoping. It would have been better off as a 2 hour movie and not a 13 hour video game. It's not a bad game.
Summary: Don't get me wrong the creators did something special the story, voice acting and graphics make this game special but I feel like they wanted it to be a movie experience more then a gaming one. (If this was a movie I could watch it , the story is that good) but the controls are clunky and you have scripted action, you have powers that can protect you in this level but later same type of action and you can't use it because the game wants to push you another way this...
Summary: So i bought this game about a week ago and I just finished beating it yesterday playing about 2 hours a day on average so overall it lasts for about 10 hours or so of total gaming. No that word, gaming, is a bit loose because it's more of an interactive story and less of a game. I say this because at no point in the game (At least during my game play) did it seem even possible to fail.
Beautiful Story, Like a Movie, but Passive Gameplay Left me Bored.
17 October 2013
Summary: I was really excited for this title to come out but as I have started playing, I'm finding it rather boring. The story is rich, and vibrant, and amazing. However, as a game I was left completely unfulfilled. Fighting is slowed down and you can't always tell which angle Jodie is in so you sometimes attack instead of kneeling, move forward instead of hitting, etc. I don't feel I make significant choices ,more like Do i be honest or lie? Do I play Rock music or Pop?
Summary: This game offers so much for gamers to do which is what you want in a game. But the variety and amount of things going on just gets messy and turns confusing after a while. All of the people who rate it a perfect ten know these flaws but cast them aside to keep the game perfect in their mind. This game is far from perfect but in the same way just misses perfection. Unbiasedly this games flaws and messiness outlast its amazing look and sound.
Summary: If you were a fan of Heavy Rain you'll probably be a fan of this game, just maybe a little less and in a more frustrating way. The storytelling while great isn't really a problem at all, most know the story of Jodie and get the basic premise of her and her supernatural friend just by playing the demo. But yes playing the full game obviously is the only way you can get the full story of course.
Summary: Eh, it's not as good as Fahrenheit or Heavy rain. Much more emphasis is placed on the storyline and there's not a great deal of stuff to do or control. That being said, it's a variable story with branching paths and a lot of nifty features that make this a very entertaining purchase. Wouldn't bother with the special edition though. There's nothing that justifies the massive price mark up from the basic edition.
Excerpt: Expected the lack of freedom although the gameplay worked better with Fahrenheit as it was a detective thriller. [spoiler] however, making dinner for a date and choosing whether or not some dude can put his hands on her ass felt more like playing with Barbie and Ken (I imagine). Stuck with it until the end where a few different ending are thrown together and you can choose but nothing you do in each chapter reflects on the next.