Excerpt: It’s fitting that I should be the one to review Beyond: Two Souls . Like protagonist Jodie Holmes, I too have had an inescapable, mysterious entity bonded to me for my entire life. I’m 23 years old, and I have known my friend Brandon for 23 of those years.
Summary: I really wanted to love " Beyond: Two Souls ", but it ended up disappointing me. The excellence of Cage's previous work, Ellen Page's involvement and the glimpses of greatness it offered leaves no doubt that this game could have been a masterpiece, instead of the mess of ideas it ended being.
Conclusion: Flawed and silly, but also ambitious and heartfelt, this is a game with a clear vision, like it or not, that follows through with utter conviction to the end. There’s something admirable in that, and as long as you go in with your eyes open there is a lot to enjoy here.
Excerpt: Quantic Dream’s David Cage thinks that a game can be more than a game, and he certainly proved this with the likes of Fahrenheit and Heavy Rain. Quantic Dream have certainly carved out a little niche for themselves with their interactive stories, and Beyond: Two Souls is the latest game from the...
Conclusion: Beyond: Two Souls is an improvement over David Cage and Quantic Dream’s previous efforts. It probably isn’t enough to radically change your opinion about their work, but it is still improvement.
Conclusion: "Ultimately your story as Jodie is one of a search for happiness..." "...this game leans much too heavily on suspension of disbelief." "...one of the most amazing aspects of Beyond: the way it seamlessly edits together its narrative modules."
Pros: The stunning amount of choices in the game, The emotion Ellen Page brings to Jodie, The game drips with innovation
Cons: Chemistry between the characters is minimal, Jodie's gameplay isn't rewarding, The writing and plot design sometimes feels weak