Excerpt: Beyond: Two Souls is a game that doesn’t quite know what it wants to be. As to be expected of Quantic Dreams, the team behind Heavy Rain, Beyond pushes the boundaries of gaming. David Cage succeeds in directing a cinematic experience that places character and narrative above gameplay.
Excerpt: It’s fitting that I should be the one to review Beyond: Two Souls . Like protagonist Jodie Holmes, I too have had an inescapable, mysterious entity bonded to me for my entire life. I’m 23 years old, and I have known my friend Brandon for 23 of those years.
Summary: Beyond: Two Souls may be hard to wrap your mind around, but is ultimately worth sticking through. It's not a conventional game, making wild swings for the sake of style and storytelling. Some may enjoy the spectacle of it all, but others will be frustrated by the quick-time events and time jumping.
Excerpt: With this generation of consoles mere weeks away from being replaced, it’s surprising for a game like
Pros: + Fantastic acting by Page., + Beautiful story., + Facial capture animation was spectacular., + Fighting with Aiden is a ton of fun., + One of the most ambitious games of this console generation.
Cons: - Awkward flashback/forward storytelling., - Graphics aside from faces look dated and bland., - Choices feel inconsequential., - Terrible camera angles., - Obnoxious controls., - Tense moments: why run when you can slowly walk away from danger?
Summary: I really wanted to love " Beyond: Two Souls ", but it ended up disappointing me. The excellence of Cage's previous work, Ellen Page's involvement and the glimpses of greatness it offered leaves no doubt that this game could have been a masterpiece, instead of the mess of ideas it ended being.
Summary: Beyond: Two Souls is yet another offering from Quantic Dream that merely hints at possible incredible future of interactive entertainment. It doesn’t live up to its potential thanks to poor writing and a sense that your in-game actions are all but meaningless.