Great game, cool extras, one big gripe for double dippers
sidewinding milkman, Amazon
12 December 2012
Summary: I love this game. It's one of the best you can get on the ps3. I bought it right away when it was released and played the heck out of it. I didn't end up springing for any of the DLC because I don't have a reliable high speed internet connection where I'm currently living. So I was very excited when they released this game of the year edition with all of the previous DLC content on disc.
Summary: After the success of Arkham Asylum, Arkham City should have taken the best things from that game and improved upon them. In some ways, it did: the side quests were extremely interesting and entertaining and for any huge Batman fan would love the appearances of Hush, Azazel, Deathstroke, etc., and getting to see Catwoman and Robin in the game was a nice touch; the change in flight/gliding capabilities was also an obvious improvement to the game.
Summary: This game has plenty of content dont get me wrong and a coherent storyline, and its not that I dont like batman because arkham asylum was one of my favorite games, but this one just felt extremely repetitive for some reason, the things to do, the combat, the settings. it was all just really bleak and un-interesting to me, but give it a shot before you knock it I guess, thats what I did. Its a decent game but thats it really, well thats my opinion anyway.
Summary: Let me start things off by stating that, like most people, I really enjoyed Batman: Arkham Asylum. It was a mature and refreshing take on the Batman universe and included a solid and mature storyline, enjoyable Metroid-style gameplay, and a good amount of innovative gameplay features.
Summary: Visuals... awesome. The story? Intense... takes turns you wouldn't guess. The problem? Things get very repetitive, VERY fast. Every time you do something, you have to use a gadget to do some half impossible task with no clues given to you by the game. I had to look up online several times how to get out of a room... ESPECIALLY one in the museum. Batman's fighting mechanics are decent, but you have almost no control over what he does. You can attack, and defend.
Summary: Batman: Arkham City is a good game with high production values. The visuals are excellent and the voice acting very good. It is a technically impressive game, maintaining very smooth frame rates even during hectic battles with a dozen or more characters on screen and the controls are almost always responsive.
Summary: I found this game to be good for killing a few hours in the evening. The fight mechanics are quite satisfying, and the game's ambiance is great. The plot, unfortunately, played like a bad Joel Schumacher directed Batman film; there were too many villains fighting for screen time, and the plot was difficult to follow and quite nonsensical. How many times must Batman stand at a moment of triumph only to have the villain blow up the floor underneath him..
Summary: There was so much potential for this game. It fell short. Why?... well its too short. There are so many repetitive sub plots and quests that most of the game consists of that & revisiting the same places over and over. Its a shame as the graphics are great, story is good but just... I think the developers got lazy or the production team wanted it out there fast and they let the players down cause of it. Stick to the original, its more fun.
Summary: Yeah, meh pretty much sums it up for me. Overrated and hyped. The map/area is small, there are only few rooms to actually figth at, the fighting though visually appealing doesn't really take much talent nor provide challenge. The game is short, the cutscenes feel like they're made by a 3yo. Most of all the game has no vibe or soul. It doesn't breath you with emotion and due to the lack of content all the gadgetry feels gimmicky and pointless.