Summary: Who decides what warrants a "Game of the Year Edition"? The relatively new trend is really little more than a marketing tool for most games. In an era when companies are losing more and more profits to the used game market, "GOTY" editions are often merely ways to bring old product to new releases...
30 Reviews in 30 Days, Day 11 – Batman: Arkham City
27 September 2012
Excerpt: One of the reasons I have been excited to do this 30 Reviews in 30 Days was I wanted to revisit some reviews for games I loved but other members of the EDG Crew actually reviewed. It just so happened this gave me a chance to review the PC version of Alan Wake and compare it with the 360 version.
Excerpt: Arkham Asylum had only one major flaw – the game was so painstakingly, overwhelmingly, wonderfully thorough in its depiction of the Batman universe, we couldn’t imagine what was left to cover or accomplish in a sequel.
Pros: One of the best Batman stories ever told, Gotham setting that’s stunning in both size and detail, Enough content to keep you busy for 25, even 50 hours
Cons: Catwoman could be handled better, Two-Face is a little one-note, Worrying that this can never be topped
Excerpt: Batman: Arkham City - Harley Quinn's Revenge In Harley Quinn’s Revenge, the first story-based DLC for Batman: Arkham City, the Caped Crusader is finally called to reckon with the game’s shocking conclusion.
Summary: Batman: Arkham City builds upon the intense, atmospheric foundation of Batman: Arkham Asylum, sending players soaring into Arkham City, the new maximum security “home” for all of Gotham City’s thugs, gangsters and insane criminal masterminds.
Summary: Batman: Arkham Asylum was something of a revelation when it released in 2009. Until that time, games based on comic books had a history of being mediocre at best, but Rocksteady took a beloved superhero and let that love influence the development from beginning to end.
Excerpt: Batman: Arkham Asylum's success hinged on the fact it would have been an outstanding game even without the undeniable force of its iconic source material. Instead of wheeling out the Dark Knight to distract from ropey construction and weary mechanics, as is so often the case, developer Rocksteady...