Reviews and Problems with Atelier Totori: The Adventurer of Arland
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Atelier Totori: The Adventurer of Arland review
24 June 2012
Excerpt: Oh, Totori, you're too cute for words. You've got a heart of gold and we can't help but root for you. You capture the essentials that make a JRPG tick perfectly – tons of exploration, quirky party banter intermingled with deep characterization, and you pull us in with your addictive time management system and heaps of quests. The problem is, you take your sweet time to get going, holding our hand for a bit too long.
Pros: Fun with alchemy, Bonding cast members, The beautiful art-style
Excerpt: It's no secret that Japanese RPGs tend to tread a lot of familiar ground. There's nothing inherently wrong with that, but it makes those that tell more unique stories all the more memorable, notwithstanding their flaws. Atelier Totori: Adventurer of Arland is one such memorable game. For those unfamiliar with the term, atelier is a French word meaning workshop or studio. The game is named Atelier Totori for the alchemy workshop the protagonist, Totori, runs.
Excerpt: Atelier Totori: The Adventurer of Arland is unique. It is a follow-up to an already good game with issues. Though it makes a couple of changes, they mean little in the grander scheme. Although fans of the original will like what it has to offer, it may not be enough to appease disgruntled fans or create new ones. I absolutely love Atelier Totori 's look. Although I'm not a major fan of "anime style" visuals, I can't get over how much like a cartoon the game looks.
PS3 Review - 'Atelier Totori: The Adventurer of Arland'
18 October 2011
Summary: Atelier Totori, featuring more in-depth synthesis and battle systems, follows the story of a new alchemist and her travels around Arland several years after the events of Atelier Rorona: The Alchemist of Arland.
Excerpt: Growing up as a social outcast in the god-forsaken 90s, I found myself quickly drawn into the world of Japanese animation, helping to brand myself as a mega-nerd for the rest of time. And though I now believe that the art form I once championed has since devolved into the realm of stunningly offensive mediocrity, there's still something about those wide-eyed teenagers and their neon-colored hair that calls to me.
Excerpt: Last year, I reviewed Atelier Rorona. It was the first game of the long-running series that I had played. I found it to be a refreshing take on the standard turn based RPG. Now, a year later, almost to the date...
Pros: + Alchemy is complex and fun, + Simple turn-based battles, + Decent story
Cons: Characters can become annoying, Quests can get old after a while
Atelier Totori: The Adventurer of Arland (PS3) - Review
11 September 2011
Excerpt: The Atelier series is truly a strange beast. Simplistic battle systems and minimal story make room for the almost disturbingly complex item creation system that is the hallmark of the series. Those who tried Atelier Rorona and were put off by this will probably have the same result if they try out Atelier Totori , but those who enjoyed the first will find that Gust has improved upon its game design in all the ways that one would hope, as well as some ways I didn’t see...