Reviews and Problems with Atelier Totori: The Adventurer of Arland
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Atelier Totori: The Adventurer of Arland review
24 June 2012
Excerpt: Oh, Totori, you're too cute for words. You've got a heart of gold and we can't help but root for you. You capture the essentials that make a JRPG tick perfectly – tons of exploration, quirky party banter intermingled with deep characterization, and you pull us in with your addictive time management system and heaps of quests. The problem is, you take your sweet time to get going, holding our hand for a bit too long.
Pros: Fun with alchemy, Bonding cast members, The beautiful art-style
Excerpt: It's no secret that Japanese RPGs tend to tread a lot of familiar ground. There's nothing inherently wrong with that, but it makes those that tell more unique stories all the more memorable, notwithstanding their flaws. Atelier Totori: Adventurer of Arland is one such memorable game. For those unfamiliar with the term, atelier is a French word meaning workshop or studio. The game is named Atelier Totori for the alchemy workshop the protagonist, Totori, runs.
Review: Atelier Totori: The Adventurer of Arland (Sony PS3)
23 October 2011
Summary: Atelier Totori: The Adventurer of Arland is a wonderful continuation of the story that began in Atelier Rorona , but make no mistake – to get the full value and enjoyment out of this game, you need to have completed Rorona and received the True or Astrid Endings. Otherwise a good deal of what is being told will be lost to you.
PS3 Review - 'Atelier Totori: The Adventurer of Arland'
18 October 2011
Summary: Atelier Totori, featuring more in-depth synthesis and battle systems, follows the story of a new alchemist and her travels around Arland several years after the events of Atelier Rorona: The Alchemist of Arland.
Excerpt: Atelier Totori: The Adventurer of Arland is unique. It is a follow-up to an already good game with issues. Though it makes a couple of changes, they mean little in the grander scheme. Although fans of the original will like what it has to offer, it may not be enough to appease disgruntled fans or create new ones. I absolutely love Atelier Totori 's look. Although I'm not a major fan of "anime style" visuals, I can't get over how much like a cartoon the game looks.
Excerpt: Over the last few years or so I've come to realize how bored I am of the constant "epic" atmosphere that the majority of RPGs tend to attempt constantly. What I've slowly learned about myself as an RPGamer is the satisfaction that comes from a million little successes. Sometimes it's good to take a break from the RPGs that are epic in scope, and stop to appreciate the simple things.