Summary: I love the Atelier series. I've been a fan since Atelier Iris. There's not much I can say that hasn't been said already. This game would be almost perfect for casual gaming if it didn't have the pesky time limits. They did get rid of this in Atelier Ayesha (HIGHLY recommend). The story is very light and feel-good. Everyone's story will differ because which cut scenes (except for major ones) you experience depend on when and where you are.
Summary: I realize this game is not meant for everyone, I have read various complaints that people have all over the internet about it. Yes Alchemy is the biggest part of the game. Yes the fighting is simplistic compared to some RPGs. Yes there are no MP at all, you must use health to use special moves. (This point was the hardest for me to get used to, but once I leveled up some I found I was able to sacrifice the HP for a few specials.
Summary: The game is awesome. The game does not last very long, its my only bad part of the review. Everything about the game, esp the making and creation of items was fantastic. Hoping something longer, more detailed and similar is published soon.
Summary: The more important details to this game is that it changes drastically compared to the previous "Atelier" series from NISAmerica. There's a lot of change that has made it somewhat troublesome. The gameplay pace doesn't seem to give you "how should I time my atks to finish this?" The story plot and charater/voice acting was what kept me to finish playing the game. It has a good stream flow that draws you in.
Summary: I'll keep this short and simple, as far as it goes. I liked the game a lot; what drew me in was the 12 different possible endings that you can achieve. The story is semi-realistic, but with fighting slimeballs and dragons, it isn't too realistic. The Engrish voice acting was very, very annoying, but the Japanese voice acting was better.
Summary: Atelier Rorona is an enjoyable and simple game... Maybe too simple for most people. You play as a 17 year old girl who must save her alchemy workshop within 3 years time. Every 3 months you must complete a mission and if you don't fulfill it, it's game over. All tasks require time...creating items, going out and gathering materials, and leveling up characters through battle.
Excerpt: Rorolina Frixell, called Rorona for short, is essentially an indentured servant of Astrid, the town's alchemist. Astrid doesn't seem to do anything to justify her shop's existence, refusing to do any work and often taking long naps or leaving the workshop for no reason. Her shop is on valuable property, and a regent of the palace covets it, somehow believing that he can fit several profitable factories on the tiny plot of land.
Atelier Rorona - Can the pink haired girl save the workshop?
15 November 2010
Excerpt: "Atelier Rorona is a role playing game which is part of the Atelier series. In Japan there have been just under twenty Atelier games and after selling well a few have been brought over to Europe and the United States. I recall that my Playstation collection had the three Atelier Iris games which weren’t spectacular, but good fun all the same. The series is known for allowing players to dabble in alchemy and in this regard Atelier Rorona is no exception.
Pros: Nice cell shaded graphics, lots of items to make and use, multiple endings
Cons: Transfering items from the workshop container to Rorona's basket is rather clunky