Summary: I'm such a fan of Atelier! But this one is the game I like the least. The story is fun and enjoyable, and the characters are pretty neat. That said, there are several annoying things with the game.
Summary: I found Atelier Rorona to be quite enjoyable, soothing and relaxing, perfect for a weekend break or an evening after a hard day. Alchemy is fun, and as you progress into the game, each success really feels like a success.
Summary: Gust Corporation made itself known with the Atelier, Mana Khemia, and Ar tonelico franchises, with Nippon Ichi's American branch ultimately deciding to bring Anglophones these games starting with Atelier Iris: Eternal Mana.
Summary: This game made several changes that I'm not sure I like to the Atelier series yet it was still fun to play none the less. Positive Changes - Honestly I was little nervous when I heard they had moved to 3D instead of using the 2D graphics.
Summary: I love the Atelier series. I've been a fan since Atelier Iris. There's not much I can say that hasn't been said already. This game would be almost perfect for casual gaming if it didn't have the pesky time limits. They did get rid of this in Atelier Ayesha (HIGHLY recommend).
Summary: I realize this game is not meant for everyone, I have read various complaints that people have all over the internet about it. Yes Alchemy is the biggest part of the game. Yes the fighting is simplistic compared to some RPGs. Yes there are no MP at all, you must use health to use special moves.
Summary: The game is awesome. The game does not last very long, its my only bad part of the review. Everything about the game, esp the making and creation of items was fantastic. Hoping something longer, more detailed and similar is published soon.
Summary: The more important details to this game is that it changes drastically compared to the previous "Atelier" series from NISAmerica. There's a lot of change that has made it somewhat troublesome. The gameplay pace doesn't seem to give you "how should I time my atks to finish this?
Summary: I'll keep this short and simple, as far as it goes. I liked the game a lot; what drew me in was the 12 different possible endings that you can achieve. The story is semi-realistic, but with fighting slimeballs and dragons, it isn't too realistic.