Summary: I like this game. It is my first atelier game, and I dont normally play that type of game. But I really liked the lightness of it, it's a great break from action and difficult titles that I am used to playing. The characters are the main part of this game I think, and they are great. The rumours really are true about Gusts character design. The gameplay, well the combat was average.
Summary: The game started off promising, the voice acting wasn't too horrendous so I was hopeful. It quickly became apparent though that this games whole goal is to grind levels to grind materials to grind money to frantically craft and meet your deadline. Rinse and repeat. That's the whole game. Color me dissapointed with this one.
Summary: No normal story script. More and more "grinding" endings and a pack of "grinding" character endings. When they finally come to that one and the same gameplay for 10-40 hours and a billion and one ending of 1 minute is not fun! It looks like Atelier Iris 2 was the last good game. Atelier Iris 3, Atelier Annie, Mana Khemia monotonous, plotless garbage.
Summary: I always love Atelier games, and now that I finally play Rorona (said to be the 'truest' of the entire series), I must say that I'm completely smitten! It's both simple and challenging at the same time, and the character design is truly beautiful. If you're familiar with Atelier Annie for DS, then you should give this game a try.
Summary: When this game first came out there were only 5 star reviews and the professional reviews on other sites were giving it high scores as well, so I figured I'd give this series a try since I'd always heard great things but never tried one. After a few hours of playing this game however, I got bored and put it away.
Summary: So I love the Atelier series. I bought Totori first and played though most of it then found the 1st and 2nd on here and bought them and am working on going through them. If you are thinking about buying you should you won't be disappointed!