Brief review on my experiences. My first entry into Atelier series.
Andy Wong, Amazon
27 December 2014
Summary: My first entry into the Atelier series, and boy did it exceed my expectations. I really enjoyed the crafting emphasis of this game. The RPG elements are done nicely as well. The mechanics are pretty easy to understand and not at all hard to get into. This game has had me spend hours and hours just making items, weapons, armors, and accessories. There's so many options and it's just a blast.
Summary: -they worked in some older ideas into the game in the form of different mechanic -i burned out on this game 125 hr in near the last few chapters -if you liked item crafting,it a bit better that the last one -combat has never been to str in the series but its work able -this time around you have a main male and female to pick from i only did female and that is what i have rated this game by -im looking forward to the next one but they have been delaying its USA release...
Summary: I've played every Atelier game since they hit PS3. Granted, there are folks with a longer history of playing these games, but as a long time JRPG nut, I've tired of many of the newer games being released. It is with much gusto that I embraced these 'old school' style games. And old school is really a term that does a disservice to this series, but it is the only way to differentiate between these games and the newer 'I can't actually play this game because it's really a...
Summary: Time limits are how developers without any skill or talent try to make games more difficult or add tension if they can't think of any fun way to do so. Crafting. I know some people like it. Ever played Minecraft? I haven't. I don't play games for the tedious boredom of mindless repetition. I don't know how bad this game is with it, I didn't get that far. So, why I quit playing after ~3 hours. <Minor SPOILERS> The game begins with some background story and some tutorials.
Summary: I didn't understand the game line and was boring. Created from the same person who made mana khemia. I wish more based off those game but guess not. I had fun playing and not finishing in time. But I will say game too complicated. Shipping was fast and good.
Summary: I fell in love with the Atelier series when I got Totori. I fell in love with Arland, and was a little bit disappointed when I played Ayesha. Escha and Logy take the good from Ayesha and the best parts of the Arland series. Some of the cool thing that they added: Search feature when you go to maps. You can increase the chances of finding ALL OF THE ITEMS. You can increase the chances of finding rare items, and you can fight hardcore monsters super early in the game.
Summary: This was the shortest game I ever played. It's not that I didn't like it I did have fun playing it, I didn't like how short the main story was and the camera angle. This game has a good combat system and the graphics are alright, if the main quest where little longer I would of liked it better. I don't know of it was I played it wrong that made it short.