Summary: This game is completely addictive. If it weren't for the time limit imposed by the game of three in-game years, I'd spend the entire time synthesizing and gathering stuff and trying to max out the item stats. The story-line is pretty good, the graphics are pretty, and the character designs are adorable. The voices suit the characters, but sometimes they do get annoying, so you may want to turn the voices down a little.
Summary: I am not finished with the game yet so just some quick notes to people familiar with the series: What i like: - Same proven formula, with some tweaks - overall the game feels more balanced than other titles. events, synthing, exploring, combat, gathering all feel more equal - events, quests and goals are well cataloged in the menu with updates. (there is a major exception though) - story is a little more interesting than usual.
Summary: Very fun. The emphasis on item creation is not overwhelming but i can see how some people may have difficulty. Unless you're dumb as rocks, you should be fine just mess with all the abilities as they are unlocked to understand them. The storyline is engaging and if you enjoy modern anime then you shouldn't feel too out of place since there are common anime tropes in it. If you enjoy turn based jrpg style games this is right up your alley.
Summary: It took a few hours to get used to the game changes coming from Atelier Meruru, but so far it's been fun. I like the quest system better because it feels more like an actual option than the one in Meruru. Not only that, but there isn't as much pressure to spend days as efficiently as Meruru, so it feels more fun. I've also really been enjoying the main quest so far, it's really interesting.