Summary: To be fair I am only about three hours into the game and so far I'm feeling a little disconnected from it. It's visuals and sound are as expected from GUST (meaning beautiful) but as far as narrative and game play it feels unbalanced. Several things have been tinkered with some good (stacking of items) and some bad (you have to push X how many times to make an item?
Summary: As someone who has not played the Atelier series since Iris 3 I decided that with a new trilogy beginning now would be a good time to jump back on. Pros "OK" english voice acting. Combat is fun, challenging and never gets repetitive. Plot is mysterious and quite interesting. The character models are well designed. Funny dialog.(Though not as good as some other JRPG's) Good music. (Not as good as the series sister game Ar Tonelico though) Cons Slightly dodgy UI.
Summary: Unlike the previous games, Ayesha has a different approach to Alchemy and to the progression of the game in general. Alchemy starts off quite random,with skills added as you level which allow you to target specific properties. I had a lot more difficulty initially with getting good weapons than in the previous games. But a much easier time making "super" weapons for the end game. Story wise, it's very open.