Reviews and Problems with Assassin's Creed: Brotherhood
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Assassin's Creed: Brotherhood review (PS3)
13 September 2012
Excerpt: Assassin’s Creed Brotherhood would be easier to love if it didn’t closely follow Assassin’s Creed II . You can have some fantastic gaming experiences while you spend the 30 or 40 hours it takes to do everything important in Brotherhood , but little issues along the way keep everything from coming...
Excerpt: One of the first games I bought after I got my X360 was Assassin’s Creed II. For hours I was Ezio Auditore, a man who after the murder of his father and brothers pledged to take revenge for the injustice that was done to his family. Long story short: a great game that made me long for more.
Summary: “Assassins Creed: Brotherhood” might be, hands-down the best game in the series, it is by no means an entry point, despite sporting the most refined game play and offering the most replay value.
Excerpt: She was sitting on the seat beside you, and then: she was gone. The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness.
Excerpt: Front Mission Evolved tries very hard to instil the idea that at the heart of every mech is a living, breathing, human with a soul. It’s a shame the game doesn’t have one. Set in the year 2171, wars are now won using huge armoured humanoid battle vehicles called Wanzers *snigger* – also known as...
Excerpt: Point and click; it’s in the title. There’s no “Catch 22″, nothing to throw you off the trail, just rinse and repeat and that’s how we like it. But it’s always nice to see developers putting in that extra effort to make the game just that little bit more presentable and enjoyable.
Excerpt: There was a brief period back in 2007 when the marketing of Assassin's Creed was pretty much being sustained by wheeling producer Jade Raymond onto a stage and having her say something about wall textures.