Reviews and Problems with Assassin's Creed: Brotherhood
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Assassin's Creed: Brotherhood review (PS3)
13 September 2012
Excerpt: I don’t generally play games to see what twists the narrative will take, but I do have certain standards. Cut away the memorable opening and the even more memorable closer and the story here really just amounts to “Let’s build up a team of assassins so we can save the day!” It basically amounts to filler, the sort of stuff you would expect from an expansion pack, and yet the game as a whole does enough important things that you dare not skip it.
Summary: “Assassins Creed: Brotherhood” might be, hands-down the best game in the series, it is by no means an entry point, despite sporting the most refined game play and offering the most replay value. Picking up at the exact moment “Assassins Creed II” leaves off, “Brotherhood” follows Ezio, now a seasoned, jaded assassins on his quest to liberate Rome from the oppressive rule of the Borgias.
Excerpt: The car won’t drive anymore -- you'll have to ditch it. You strain your eyes to seek her out, but the snow makes it hard to see. Cheryl is out there, somewhere in the whiteness. She’s a little girl lost, drowning in a sea of powder: The lonely resort town of Silent Hill has claimed her.
Excerpt: There was a brief period back in 2007 when the marketing of Assassin's Creed was pretty much being sustained by wheeling producer Jade Raymond onto a stage and having her say something about wall textures. In a sense you could say the game has come into its own since that point, having developed enough credence within the gamer population to not actually require Raymond's lovely Uncanny Valley face to help draw attention to the series.
Excerpt: Front Mission Evolved tries very hard to instil the idea that at the heart of every mech is a living, breathing, human with a soul. It’s a shame the game doesn’t have one. Set in the year 2171, wars are now won using huge armoured humanoid battle vehicles called Wanzers *snigger* – also known as mechs or big robots to everyone else.
Excerpt: Point and click; it’s in the title. There’s no “Catch 22″, nothing to throw you off the trail, just rinse and repeat and that’s how we like it. But it’s always nice to see developers putting in that extra effort to make the game just that little bit more presentable and enjoyable. From cut scenes to sound, it’s the difference to many and Vampireville attempts to bring it all together.
Conclusion: Forget those last two paragraphs though - the scales are most definitely tipping in favour of 'BUY THIS NOW'. Assassin's Creed: Brotherhood is one of this year's finest releases, and improves on everything we loved about the previous title, while adding plenty of its own excellent features. Get this now, and kiss your life goodbye.
Summary: Let’s deal with the elephant in the room right now: Assassin’s Creed: Brotherhood isn’t a quick cash-in on last year’s massively successful and (mostly) critically-acclaimed sequel. It’s not a full-blown sequel, either; this isn’t Assassin’s Creed 3 . Instead, it acts more as an epilogue to the story told in Assassin’s Creed II . What Brotherhood is, however, is a deep and rich game experience that builds on the strengths of its predecessor.