Reviews and Problems with Assassin's Creed III
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Assassin's Creed III: The Redemption
2 September 2013
Summary: In an odd move, Ubisoft chose to split the King Washington DLC storyline into three separate parts. We've gotten The Infamy , then The Betrayal , and now, everything comes full circle for Connor and ol' George in The Redemption . Not a whole lot has happened so far, but with the final chapter in sight, Ubisoft has a chance to tie it all together in a nice bow and justify its delivery scheme.
Excerpt: The trademark of the Assassin's Creed series has always been the hooded figure traversing the bustling and beautifully realised city streets from days of yore, and leaping over rooftops to escape city guards. On those terms, Assassin's Creed III doesn't disappoint, but it dishes up a game with a distinctly different feel. If you're expecting more of the same, you need to think again.
Summary: Assassin's Creed III builds strongly on the series but fails to take a giant leap of faith into any real new territory. A new plot, the Colonial America setting, and sheer volume of things to do outweigh the disappointing bugs and glitches.
Pros: Great sense of place in Colonial America, Compelling narrative, Fun gameplay
Cons: Bugs and graphic issues, Lots to do, but loosely tied together, Poor enemy A.I.
Conclusion: Assassin’s Creed III is a huge game. After four games and hundreds of years of history, players will step into an adventure that attempts to bring all the loose ends to a close. While it’s a shame that the content tends to get in the way of the bigger picture I find it to be a worthy entry in a storied franchise.
Summary: Combat is beautiful and brutal, the world is huge and vibrant, and there’s more content in this game than many other games can speak for… and yet the one aspect I wasn't worried about, the narrative, is the part that’s left me wanting more.
Pros: Engaging story, Beautiful world, Excellent combat system
Cons: Story falls flat at the end, A few minor glitches at times
Excerpt: I enjoyed Connor’s story immensely, even if I find him less engaging than Ezio and his plot more hand-holding than Altaïr’s. It’s a fun ride with ups and downs, but I was expecting a more streamlined experience. It’s true that I can’t craft bombs and send my junior assassins out on missions, but instead of trimming down to the core experience and making sure that it was phenomenal, Ubisoft has just taken out elements and replaced them with new ones.
Pros: Interesting narrative, great new multiplayer mode, naval combat and Templar forts are both great
Cons: Homestead is boring, Connor is not as likeable as Ezio, lack of verticality in environments