Summary: Lots of new interesting concepts that end up making a game that is less enjoyable than the second one. The scoring system is so magnificently broken that when playing coop I lost to the second player consistently....with the second player being the coffee table. That is not a joke.
Summary: I went into this game with good intentions. I thought it would at least be as good as the others (with the first being my favorite). This game was a major disappointment. I wanted to get through the game before I made a review of it, and boy did it feel like a chore.
Summary: A better title for this game would've been Army of Two: Gun Collector, because customizing your weapons is about the only fun you'll have with this game. The graphics are pretty dull looking, even for a military shooter, there's also something just off about the sound in this game.
Summary: Decent story, great graphics and excellent gameplay make Army of two The Devil's Cartel a experience that you don't want to miss. The customization aspect is better than ever with a lot of weapons and masks that you can personalize any way you want.
Summary: I finished this game in about 7 hours. Cons: 1. The animations are no where near the quality I was expecting from playing the first two games. They are bad 80s quality anime looking. 2. There are no moral choices and zero back to back. These are items that made the series unique and enjoyable. 3.
Summary: Main reason I bought this game is for COOP. It is easy to connect with a friend to play, but the gameplay is boring after a while. I played through army of two ONE and TWO. It seems like they made no improvement from ONE to TWO and it got even worse in THIRD sequel.
Summary: I know the other Army of Two's weren't spectacular games by any means, but they were still fun. I would play this with my best friend, and we always had fun with them because the combat, while simple, was enjoyable.And honestly almost anything that's co-op based we can get into.
Summary: This games loses a lot of energy from the last one. The weapons feel weak, the gunfire sound effects are turned way down, it takes shooting a guy like 5 times before they die. The intensity is just not there anymore.
Did EA fire their entire Quality Assurance Department?
Chris Chapa, Amazon
2 March 2013
Summary: *Yeah that's a harsh header, but I think they earned it... CONCEPT: Set an unmentioned amount of years after the events of "40th Day", you and your AI partner are two new recruits in T.W.O. -- a mercenary company run by Salem and Rios.