Excerpt: Army of Two has always been about the clear and simple premise of shooting up bad guys with a buddy. Propelled by explosions and irreverent humor, the games aren't meant to be taken too seriously, but with The Devil's Cartel, it's as if the developer's set out to dumb-down a game that wasn’t really...
Conclusion: Army of Two: The Devils Cartel is by no means a terrible game, nor is it a great game. It is simply an OK shooter that features some good shooting mechanics, a passable story and some pretty impressive carnage.
Pros: Fantastic destruction on offer. Pulsating gun fights at times.Graphics are slick and crisp.
Conclusion: Often cannon-fodder would simply run right at me with machetes drawn hoping to end my life with high pitched wailing and bad breath. A dozen shells from my upgraded automatic shotgun with dragon’s breath rounds to the face was the only appropriate response.
Conclusion: Overall Army of Two: The Devil's Cartel is an average game but best in the series. The development team has added tons of minor depth to The Devil's Cartel, and this makes a huge impact on final product. Army of Two: The Devil's Cartel is more than just a co-op campaign.
Pros: Campaign is fun (great fun while playing with friend) but single-player portion lack severely, Frostbite 2 Engine a major boost, and thanks to this graphics and visual best in franchise history, Weapon customization and some really amusing dialogue
Cons: Very Little Character development, AI is very poor, Repetitive Mission Structure
Conclusion: Army of Two: The Devil's Cartel chega com a mesma proposta dos jogos anteriores, não inova muito em termos de jogabilidade. O enredo é fraco e o sistema de personalização de armas deixa a desejar.