Reviews and Problems with Army of Two: The 40th Day
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Army of Two: The 40th Day Review (PS3)
9 July 2013
Conclusion: Army of Two: The 40th Day is like an awkward second date. You walked away from your first date muttering, "It was good, but not great." Which was enough for a second date. This time you walk away thinking, "Boy, it was kinda fun, and we sure have potential, but..." That's what dating, err, playing Army of Two: The 40th Day felt like. I had a good time, but I'm not sure all my concerns from the first game have been alleviated. Army of Two 2 was action packed, but short.
Pros: Army of Two: The 40th Day puts co-op front and center, with usually good results, While the AI is good, playing with a buddy can be a blast, Lots of side objectives and "moral choices" bring interesting variety to Army of Two: The 40th Day, Jockish humor shared between Salem and Rios makes you feel like "one of the guys", Aggro system adds depth and strategy frequently missing in 3rd person shooters, Army of Two: The 40th Day puts co-op front and center, with usually ...
Cons: Deep weapon customization system is undermine by unfloding too quickly and not having enough effect, Too many functions assigned to the X button, easy to slide into cover when you intended to heal, Short overall, but too long to play in a few friendly sittings, unlike Left 4 Dead, Humor can be overly crass, ex. jokes about having sex with endangered species, Pre-order bonus "extraction mode" seems like the most fun multiplayer option, but most won't have it, Deep weap...
Excerpt: Army of Two occupies the same space in my mind as Assassin's Creed . Both were incredibly flawed gameplay experiences, but I managed to have fun and look back on both fondly. The similarities end there. While Assassin's Creed II managed to clean up nearly every foible found in the original, Army of Two: The 40th Day hangs around in "fun but flawed" territory. Aside from a few mechanics, graphics are probably The 40th Day 's biggest improvement.
Conclusion: EA Montreal's efforts in improving Army of Two in virtually every conceivable department is to be commended, but there's no escaping the numerous irritations that plague the game and spoil what would have otherwise been a really excellent and effortlessly entertaining third-person action shooter.
Excerpt: First Impressions My reaction is If any of you have read my profile here on MEGamers.com, you’ll know that I’m not a big fan of shooter up games. And that’s simply because I have ridiculously stupid hand to eye coordination in these games. I’m more likely to blow off my foot than snipe off an enemy, so when I was tasked to review “Army of Two: The 40 th Day” for the PS3, I knew that I’d be replaying several missions over and over again in painful recursion.
Excerpt: I was one of the few reviewers out there who really didn’t have a big problem with the first Army of Two. Many people joked about its so-called homoerotic buddy system, but in reality those people were just hopping on a bandwagon that shouldn’t have been launched in the first place. The only warranted jokes were those about the game’s bad attempt at humor, as the first Army of Two bombed more opportunities for humor than Desert Storm blew holes in the sand.
Conclusion: If you loved the first Army of Two game, you should enjoy The 40th Day as well. What is lacks in story it definitely makes up for tenfold in action. Though the solo campaign is short, the co-op and multiplayer modes are where the real action is. Many elements have been improved such as the AI, but there are still camera and glitching issues that are present on both the Xbox 360 and PS3.
Summary: The ultimate two-man private military team of Salem and Rios return in Army of Two: The 40th Day , where they must survive and prevail in a city under siege, offering a fresh, innovative and fluid co-op experience with a deep arsenal of customizable weapons so players can team up with their friends online for the fight of their lives.
Excerpt: I’d been looking forward to EA’s Army of Two: The 40th Day since it was announced. I enjoyed the first game for what it was, and despite its flaws, had a pretty good time with it. After hearing about the endless list of improvements EA Montreal was making to the sequel, I couldn’t wait to get my hands on the game. When I did finally sit down to play The 40th Day , it was clear I built up too much hype in my head.
Excerpt: Army of Two has, unsurprisingly, become a hit for Electronic Arts. It is essentially the only thing that best captures the feel of a Gears of War game and is multiplatform. Sony may have Uncharted 2, but it's action and gunplay isn't quite in the same league of craziness and over-the-top absurdity that Gears is.