Summary: The 40th Day’s attempt at a meaningful co-op experience falls flat due to clunky controls and the utter absence of a storyline. I appreciated the fact that I wasn’t just playing as a cloned version of the main protagonist like in many half-baked co-op modes, but I had a harder time battling the...
Summary: Army of Two: The 40th Day brings mercenaries Rios and Salem back into action, placing them square into the middle of Shanghai as the city is undergoing a massive attack by an unknown organization.
Excerpt: I’ve played a lot of shooters in my time, so many that every once in a while, I’d like some variety. I can only stand shooting generic bad guys while spewing generic macho quips for so long before I get tired of it.
EA Tones Down The Frat Boy One-Liners, But Fails To Turn Up The Action
12 January 2010
Conclusion: Concept: Shoot your way out of a crumbling city with your broseph
Graphics: After the explosive destruction of the Shanghai skyline, you’re mainly left with mundane, clichéd shooter environments
Sound: EA thankfully toned down the frat boy talk, but Salem and Rios still utter the occasional...
Excerpt: Like the original Army of Two, The 40th Day was designed from the ground up as a co-op experience. While it is possible to play the game solo, the game is clearly designed for two players to battle it out together, so with that in mind, we created our own Army of Two -- reviewers Andrew Hayward and...
Conclusion: While a definite improvement on the first Army of Two, The 40th Day still hasn't got what it takes to compete with the big boys of the action genre. For all the brilliant co-op game ideas, the actual minute-by-minute experience does get dull, and several promising ideas are practically wasted.
Pros: Toned down meat-headness from the original, some great co-op moments
Cons: Repetitive, doesn't really compete with much more compelling titles out there
Summary: Army of Two: The 40th Day er rimelig underholdende, men langt fra noen perle. Hvis du kjøper dette spillet for å gjennomføre det sammen med en venn, kan du se frem rundt ti timer med action, uten særlig mye variasjon eller minneverdige situasjoner.
Conclusion: På det stora hela så kommer du antagligen tröttna innan du ens når slutet, för det blir väldigt enformigt efter ett tag och med för lite variation i fiendegalleriet. Eftersom försöket att hålla kvar spelarna med uppgraderingar till vapen inte påverkar utgången i spelet, så känns det inte speciellt...
Pros: • Skoj att man kan modifiera vapen • Detaljerad och knivskarp grafik • Bra integrering av taktiska element
Cons: • Mycket kort kampanj • Vad gör moralsystemet egentligen?