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Army-of-two-the-40th-day-205811.32918340
7.7 out of 10

Army of Two: The 40th Day

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Reviews and Problems with Army of Two: The 40th Day

Showing 1-10 of 72
Overall 7
7.0

Army of Two: The 40th Day Review (PS3)

About.com
9 July 2013
  • Conclusion: Army of Two: The 40th Day is like an awkward second date. You walked away from your first date muttering, "It was good, but not great." Which was enough for a second date. This time you walk away thinking, "Boy, it was kinda fun, and we sure have potential, but..." That's what dating, err, playing Army of Two: The 40th Day felt like. I had a good time, but I'm not sure all my concerns from the first game have been alleviated. Army of Two 2 was action packed, but short.
  • Pros: Army of Two: The 40th Day puts co-op front and center, with usually good results, While the AI is good, playing with a buddy can be a blast, Lots of side objectives and "moral choices" bring interesting variety to Army of Two: The 40th Day, Jockish humor shared between Salem and Rios makes you feel like "one of the guys", Aggro system adds depth and strategy frequently missing in 3rd person shooters, Army of Two: The 40th Day puts co-op front and center, with usually ...
  • Cons: Deep weapon customization system is undermine by unfloding too quickly and not having enough effect, Too many functions assigned to the X button, easy to slide into cover when you intended to heal, Short overall, but too long to play in a few friendly sittings, unlike Left 4 Dead, Humor can be overly crass, ex. jokes about having sex with endangered species, Pre-order bonus "extraction mode" seems like the most fun multiplayer option, but most won't have it, Deep weap...
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Overall 7
7.4
Performance 8
8.0
Gameplay 7
6.7
Multiplayer 7
7.0
Appearance 8
7.5
Singleplayer 6
6.0

Army of Two: The 40th Day Review

New Game Network
11 August 2010
  • Summary: Army of Two: The 40th Day, fist-bumping and bromancing as buildings blow up all around you
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Overall 7
7.0

Army of Two: The 40th Day

Strategy Informer
22 June 2010
  • Conclusion: EA Montreal's efforts in improving Army of Two in virtually every conceivable department is to be commended, but there's no escaping the numerous irritations that plague the game and spoil what would have otherwise been a really excellent and effortlessly entertaining third-person action shooter.
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Overall 8
8.2
Value for money 9
9.0
Gameplay 8
8.0
Graphics 7
7.0
Sound 8
8.0
Funfactor 8
8.0

Army of Two: The 40th Day Review

ME Gamers
3 May 2010
  • Excerpt: First Impressions My reaction is If any of you have read my profile here on MEGamers.com, you’ll know that I’m not a big fan of shooter up games. And that’s simply because I have ridiculously stupid hand to eye coordination in these games. I’m more likely to blow off my foot than snipe off an enemy, so when I was tasked to review “Army of Two: The 40 th Day” for the PS3, I knew that I’d be replaying several missions over and over again in painful recursion.
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Overall 6
6.0

Army of Two: The 40th Day

Thunderbolt Games
26 March 2010
  • Excerpt: The first Army of Two had some issues trying to find its tone. On the one hand all it wanted to do was bro-out, offering fist bumps, air guitar and “pimped” out golden weapons to fire. While on the other side of the spectrum it dealt with seedy private military corporations in real-world conflicts in Iraq and Afghanistan, and some oddly-placed conspiracy theories about 9/11 and America’s reasons for going to war in the Middle East.
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Overall 7
6.8

Army of Two: The 40th Day Review

DailyGame
21 March 2010
  • Excerpt: I was one of the few reviewers out there who really didn’t have a big problem with the first Army of Two. Many people joked about its so-called homoerotic buddy system, but in reality those people were just hopping on a bandwagon that shouldn’t have been launched in the first place. The only warranted jokes were those about the game’s bad attempt at humor, as the first Army of Two bombed more opportunities for humor than Desert Storm blew holes in the sand.
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Overall 6
6.2

Expert Review

Game Informer
5 March 2010
  • Summary: The 40th Day’s attempt at a meaningful co-op experience falls flat due to clunky controls and the utter absence of a storyline. I appreciated the fact that I wasn’t just playing as a cloned version of the main protagonist like in many half-baked co-op modes, but I had a harder time battling the controls than my onscreen enemies.
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Army of Two: The 40th Day Review

VideoGamer.com
21 February 2010
  • Excerpt: Army of Two ended up being a bit of a disappointment on its release in March 2008. The cooperative third-person shooter was built around the Aggro system, which essentially controlled who out of a two-man private military outfit was going to get the most attention from enemies. It was neat, worked well and gave the new franchise something to stand out from the crowd.
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Overall 7
7.2

Army of Two: The 40th Day

gamervision.com
2 February 2010
  • Excerpt: I’d been looking forward to EA’s Army of Two: The 40th Day since it was announced. I enjoyed the first game for what it was, and despite its flaws, had a pretty good time with it. After hearing about the endless list of improvements EA Montreal was making to the sequel, I couldn’t wait to get my hands on the game. When I did finally sit down to play The 40th Day , it was clear I built up too much hype in my head.
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Overall 8
8.3

Army of Two: The 40th Day

PS3style.com
1 February 2010
  • Conclusion: If you loved the first Army of Two game, you should enjoy The 40th Day as well. What is lacks in story it definitely makes up for tenfold in action. Though the solo campaign is short, the co-op and multiplayer modes are where the real action is. Many elements have been improved such as the AI, but there are still camera and glitching issues that are present on both the Xbox 360 and PS3.
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