Excerpt: If pursuing a career in games journalism hadn't worked out for me, I would have been a government agent. I'd wear a watch that could drive my car remotely, sleep with a gun under my pillow and never leave the house without a smoking hot chick hanging off my arm. Although Gabriel Logan, Sam Fisher and Solid Snake have all given us a taste of interactive espionage, few of their respective games seem to have captured the lifestyle in the same way that Hollywood has.
Summary: As an RPG, " Alpha Protocol " does a respectable job, and its most considerable strength is undoubtedly its open narrative, but, when it comes to the action side, things begin to falter slightly, ultimately leaving Obsidian’s game as a likeable but deeply flawed hybrid of a game that is worth – be it via a reduced price or through a rental – a look, but one that really is crying out for a sequel that could refine the mechanics and better reach the potential of an...
Conclusion: Obsidian has clearly got the ability to produce really superb AAA titles but seems to lack the clout of their rival Bioware in terms of being able to say when a game is ready or not. The tragedy of Alpha Protocol is that, hidden behind the mass of technical failings is a superb action RPG bristling with choice and driven by some inspired storytelling.
Excerpt: What happens when a Japanese developer seeks to make a Western game that apes Japanese culture? No More Heroes 2 is the gonzo answer to that question. A simple enough button-masher at heart, NMH2 enters the fantasy city of Santa Destroy where assassins roam the streets searching for their next victim.
Conclusion: Despite some genre-redefying levels of complexity to the available routes you can go, there's no denying that Alpha Protocol feels just a bit whittled down from its true potential. Good thought it may be, it's just one step short of greatness.
Conclusion: Alpha Protocol is a 2010 release of Ubisoft’s 2007 release of Haze. While the game didn’t live up to the hype it was given, it does feature several next-generation elements that simply weren’t executed perfectly. While I’m about to overlook faults within the game if I like what I’m playing, many will see these same faults as a reason to avoid the game altogether.
Excerpt: Close your eyes and imagine the following: Mass Effect flirts with Splinter Cell. After a few drinks, one thing leads to another and the two get down and dirty. A few months later (what is the gestation period for games?) a little bundle of joy pops out, and the couple decides to name it Alpha Protocol. At first glance the little one seems like it has the best parts of its parents. But as with all drunken mishaps a few of the required genes never made it into the pool.
Excerpt: Modern day espionage Michael Thorton is an agent working for an undercover U.S. agency in present time. Players can customize Thorton’s background right from the start, choosing whether he was a freelancer, a soldier, a veteran and even more, before his recruitment. This choice has an effect on certain dialogues and responses from other characters and is entirely up to you to make.
Pros: Elements of well established games, solid RPG layer.
Excerpt: It's always exciting to try new things, and an espionage RPG set in modern day really fits that bill. Especially if that RPG is for the console platform, where there's a real dearth of clever gaming (though Alpha Protocol is also out for the PC.) I kind of had visions of the venerable Deus Ex in mind when I popped AP into the PS3.