Summary: I really wanted to like this game. It's something of a rare find, a mainstream title with a female protagonist and a focus on her internal world. I'd always wanted to play the original title but when it came out, I was still in highschool and I didn't have access to a computer that could play it. I was very pleased when I discovered this new title included the original game, though it took me a long time to get out and buy it.
Tries but fails to innovate and in the end is an OK game
29 July 2013
Excerpt: Any game trying to enter the crowded first or third person shooter market needs to innovate to stand out from the crowd. Doing what the others do in a decent way is rarely good enough to bring in the reviews that drive sales. Just to clarify, first person shooters give you the perspective of looking at the game through the eyes of the protagonist. (Call of duty is perhaps the best known example of this genre.
Summary: Story line in this game is brilliant, you don't really need to have played the first game. If you want to however you do get q free Download code when you buy the game new. The game play is fun and the scenery is great, it does get a little repetitive with you facing similar challenges on each level, however the platforming is brilliant and the jumping system very good. One of the few games where I enjoyed replaying to get all the collectables.
Summary: Alice in Wonderland was always a trippy book to begin with, but when it is strained through the brain of American McGee it becomes scary as well as trippy. In `Alice: Madness Returns' you play as Alice in the real world (a cross between Fable, Oliver and hell) and in Wonderland (Hell, hell and hell). Within Wonderland the game becomes a 3rd person platformer with fighting elements and a few puzzles to solve.
A classic fairytale goes down the wrong rabbit hole
24 July 2011
Summary: Sequels are tricky. Please old fans, attract new ones; create something that's new but also the same - it's a tough balancing act. One that Madness Returns dodges by not even trying, and basically making the same game all over again. The mix of platforming and mindless combat is so PS2-esque that I actually had to double-check that this wasn't an HD remake of the 2000 original, American McGee's Alice. It isn't. Ah...
Don't believe the title, Suggs is nowhere to be found in this game!
John Clayton III, amazon.co.uk
1 July 2011
Summary: Is 'American McGee' having his name attached to the titles of these games supposed to be a selling point or something? I know I've never heard of the guy outside of this game and the earlier PC game, but I think I'd be less likely to buy a game with his name all over it to be honest. You haven't earned that hubris "American".
Summary: ... when you die! The game is certainly a challenge, which of course is not the problem. Progression through the game can become a little slow owing to the spacing/time lapse between game saves... they are reasonably far apart. When you die, the game doesn't return you to that same point but instead takes you right back to the last checkpoint, which can mean having to replay any given stage before even getting to that point where you died.
Summary: Das Spiel macht voll spass zu spielen ist echt gut gemacht. Was mir daran gar nicht gefällt ist das alle ziemlich durchgeknallt sind. Und Alice ist nur im Wunderland normal. Ziemlich viel Blut fließt da. Kinder mit oben angenähten Augenliedern und Alice wird in den Kopf gebohrt, dem Hasen wird der Kopf abgeschlagen und das Blut spritzt. Also alles ziemlich grausam. Das Spiel könnten auch Kinder spielen wenn die zwischensequnzen nicht so brutal und irre wären.