Summary: Poor Alice Liddell, mentally torturing herself after her family perished in a fire that consumed her childhood home. Enough to drive a girl mad, which is exactly what led to the events of 2000's cult-classic, American McGee's Alice . McGee's tale picked up where Lewis Caroll's mind-bending children's adventure Through the Looking-Glass left off. Fans and critics alike applauded McGee's vision of a twisted Wonderland, further warped through the lens of madness.
Conclusion: Alice : Madness Returns may not win awards for genre innovation, but it’s the most darkly fun and gloriously batty game I’ve played since Psychonauts . I can’t think of any higher praise. I’ve now come to the end, so I’ll stop.
Conclusion: Madness Returns is by no means a terrible game, as in fact quite the opposite is the case. But its enormous potential combined with its stubborn unwillingness to take much, if any creative risks, keep this one from truly achieving greatness.
Excerpt: Alice: Madness Returns is a wonderfully unique journey into Wonderland, a twisted adventure the likes of which you’ve never seen or played before. This land is filled with characters we know and yet are now so completely different to the ones we remember from our childhood memories, while Alice is so unique you won’t recognise any aspect of her as you so often do in the videogame protagonists created today.
Summary: Alice: Madness Returns takes place 10 years after the conclusion of the original game. After spending a decade institutionalized in an insane asylum, Alice is finally released to the care of a psychiatrist who may be able to help her conquer the nightmarish hallucinations that still haunt her.
Excerpt: First Impressions My reaction is Childhood fairytales are meant to be just that, to be left alone in the memories of the past. So when American McGee’s Alice first staggered out onto the PC, gamers were left in complete shock. A Wonderland featuring a knife wielding Alice? A place of death and decay? The morbid take on Alice in Wonderland was certainly interesting and got a fair bit of attention.
Excerpt: When American McGee’s Alice came out back in 2000, gamers were treated to a wonderfully twisted look into the already-bizarre universe of Wonderland. Now it’s 11 years later, and a sequel is finally hitting store shelves. Despite the long wait, McGee has somehow managed to capture the magic yet again.
Pros: Distinctive, macabre art style looks fantastic, Fluid and responsive controls, Plenty of hidden collectibles to search for
Cons: Gameplay can feel dated at times, Too many graphical glitches