Excerpt: Afterburner was the very first arcade game I completed, and the only arcade game I've completed. Not that I was any good at it. My feeble nine-year-old brain was no match for the lightning fast jetfighter action, so I had to counter the onslaught of enemy planes with my [parents'] 10p coins.
Excerpt: Iâ€™m going to make a shocking revelation. Â Iâ€™ve never played Afterburner. Â Nor have I played Afterburner 2. Â I never played the arcade version of Afterburner Climax, either. Â My history with Afterburner is that I know that it existed at some point in history, and thatâ€™s about it.
Conclusion: Of course, there's much more that goes into the measure of a game than its duration, but there's no denying that a 10-minute arcade experience is very short by today's standards. A few players may find enjoyment in honing their enemy-targeting, missile-dodging skills and climbing the leaderboards of...
Pros: Simple fire-and-evade gameplay is fun for a little while, Gorgeous visuals and an incredible sense of speed, Wide variety of special options to unlock for Arcade mode.
Cons: Only takes about 10-12 minutes to reach the end, Action starts to get old fast.
Summary: Sega's After Burner arcade games of the late 1980s took the full-throttle fighter-jet action depicted in films like Top Gun to its most outrageous extreme. Unconcerned with any degree of realism, the games were a simple but thrilling fantasy, fueled by then-stunning graphics, a pulse-pounding...
Pros: Simple fire-and-evade gameplay is fun for a little while, Gorgeous visuals and an incredible sense of speed, Wide variety of special options to unlock for Arcade mode
Cons: Only takes about 10-12 minutes to reach the end, Action starts to get old fast
Conclusion: So for an arcade game, immediate impression is king, and with that numerous other aspects like depth and replay-ability take a back seat to hooking people in for a few minutes of fun. Sega knows this, and that's why their arcade output has been without peer for many years.