Excerpt: Afro Samurai, the cult cartoon series, is a unique blend of an afro and yes a samurai, hip-hop, Samuel L. Jackson and Japanese culture. It’s unique even in the field of anime, which is saying a lot. Conversely, the game version doesn’t share its namesakes uniqueness. Afro Samurai focuses on the events of the first series of the show. Afro, a black cigarette smoking samurai with big hair, is on a quest to get revenge on his fathers murderer.
Conclusion: If you're a fan of the show, then Afro Samurai is definitely a game you should take the time to play. It may lack polish in a few key parts, and it may be shorter than we'd like, but the fact of the matter is that the game is a blast. The sense of style has been lifted from the anime and once you start busting out some Focus powers you'll definitely feel the rush. In the end this one is more suited for a rental, but it's one that fans have to check out.
Excerpt: Créé par Takashi Okazaki, le manga Afro Samurai a par la suite été adapté en animé, sous la forme de cinq O.A.V. via le studio Gonzo (à l'origine d'animés reconnus tels que Hellsing, Full Metal Panic, Gantz, Last Exile, ou encore Black Cat ) et réalisé par Kizaki Famutomo (à qui l'on doit notamment Balistik et Ghost in the Shell : Stand Alone Complex ).
Excerpt: The legend says that only the warrior who wears the Number 2 headband has the right to challenge the Number One for the sacred power he possesses. That Number One used to be Afro Samurai’s father right up until a man named Justice chopped off his head and became a god. Now Afro wears the Number 2 and seeks Number One—not for power but revenge… For a doujinshi manga to become an animated TV series in Japan isn’t uncommon, but to do so in the manner of Takashi Okazaki’s...
Conclusion: In the end, I was glad it was over. The initial flare it possessed had faded away long ago, and the whole experience began to dull and repeat itself. I do commend Jackson for working on projects such as this. It’s very similar to to his reason for playing in Snakes on a Plane . He used to watch crappy movies like that when he was a young punk, and so he wanted to give back.
Excerpt: In a hack 'n' slash genre dominated by God of War, Ninja Gaiden and Devil May Cry, you need something pretty special on your hands to stand out. After spending five minutes with Afro Samurai we thought Namco's game of the popular anime series might have a chance. We were dazzled by some lovely cel-shaded visuals, copious amounts of gore and a control scheme that allowed you to have instant fun. Hours later things weren't nearly as rosy.
Excerpt: There are two kinds of people in this world; those who have seen the hit anime mini-series, Afro Samurai , and those who have not. Prior to playing its videogame adaptation, I was in the in the latter category. And let me tell you, if you are in the same boat, the game isn't going to make a whole lot of sense.
Excerpt: Graphics are definitely the pretty part of what keeps the average gameplay session to nothing less than hours. It’s pretty – real pretty. It’s not polished Ninja Gaiden -beautiful, but then again it isn’t meant to be. Its cell-shaded anime/manga blend makes the playing experience feel something like navigating a cut scene. At times, some of the techniques used can be frustrating or distracting, but it all works in the end to create a totally immersive environment.
Conclusion: Nagging issues keep Afro Samurai from excelling into a hack-and-slash classic but the style does, at times, trump substance and put a smile on your face. Though you've heard Samuel L. Jackson fire off cuss words in rapid succession before, you've likely never seen a game that looks like Afro Samurai or fought to a more engaging soundtrack.
Pros: Visually unique with cell-shading and waterbrushing, The soundtrack is "perfect", Fun when immersed in the style
Cons: Not much depth; hack-and-slash gameplay, Crazy camera at times, Inconsistent boss battles, Poor level design