Summary: After it turned out that the new GoldenEye game didn't suck and Activision simultaneously published a new third-person Bond adventure in the form of Blood Stone (seriously flawed, but showed promise) I actually had the audacity to hope that the publisher was doing something interesting with the license. When 007 Legends was announced I foolishly perked up.
Summary: 007 Legends attempts to capture all the classic moments from the last 50 years of Bond. Instead, it does so in the most boring and broken way possible, accounting for one of the worst Bond games to date.
Pros: They chose the right moments from Bond history to put into 007 Legends., Vehicle sequences are fun, as were Moonraker's space sequences.
Cons: Dozens of glitches and bugs, A large number of objects are just textures and aren't actual objects., Combat sequences are boring and predictable, There are no real objectives.
Excerpt: Despite cinematic dissimilarities, I was still in awe when I started 007 Legends and experienced the iconic scene from Goldfinger . It was satisfying to witness it again, depicting Shirley Eaton's deceased character covered in gold paint, even if it was through a different medium. Right as I thought that I would enjoy my stay with the game, a cell phone rang next to the woman's body.
Excerpt: 007 Legends is a fresh approach at a James Bond game. This isn’t a movie tie-in to the latest film, or even a rehash of an older game like GoldenEye . Instead, Legends touches on Bond’s older films and lets the player tackle some of the agent’s more iconic adventures. Unfortunately, the biggest problem with 007 Legends is that instead of going deeply into any one plot, it skims five different ones and each story tends to lose a lot of punch.
Excerpt: As a lifelong James Bond fan, the prospect of a game that took you through some of the long-running series' most memorable moments was pretty exciting. And 007 Legends managed to completely kill that excitement long before I finished the game's opening chapter drawn from the Goldfinger film. First there's the game's narrative, or rather complete lack of one.
Summary: While I have yet to see the film, Daniel Craig's latest outing as James Bond, 'Skyfall', is reportedly one of the best entries in the long-running series. Seeing as how that's the case, it would make sense that the newest game, '007 Legends', would be one of the best Bond games, right? Well, sense has never really been a hallmark of Bond's video game outings, and sadly, '007 Legends' may in fact be the worst Bond adventure of all time.
Excerpt: Designed to commemorate James Bond's 50th anniversary in film, 007 Legends take players through a handful of the British spy's cinematic exploits, with one slight catch: as with Activision's reboot of GoldenEye, each movie adaptation stars Daniel Craig's likeness instead of the original actors.
Summary: Eurocom's 007 Legends is a game about falling. We see it in the way the opening minutes feature Daniel Craig's James Bond plummeting into a river after a friendly sniper accidentally shoots him off a speeding train, and we experience it in the way this latest installment in the long-running franchise reveals a fall from the innovations of 1997's GoldenEye 007 to Legends' tired mimicry of Call of Duty's core gunplay.
Pros: Local, split-screen multiplayer mode can be fun
Cons: Horrible stealth mechanics, Punch-Out-style boss fights are dull, Lackluster presentation, Story is hard to follow if you're unfamiliar with the movies
Conclusion: You know what they say about movie games... seriously though, 007 Legends, while a neat idea, doesn't capitalize on the potential. Instead, it's an unpolished shooter that most gamers can safely look over this holiday.