Excerpt: Blue Fang Games and Microsoft Game Studios teamed up to release Zoo Tycoon 2 about a year ago. I didn’t like the game very much. I thought that Blue Fang Games took too much game out of the game when they created the sequel, and that they converted an interesting strategy game into nothing more than...
Excerpt: Microsoft and Blue Fang Games teamed up to release Zoo Tycoon in October of 2001. It received lukewarm reviews, including mine (I gave it a 78%). But after I reviewed it, I ended up playing it some more, and, as I understood its inner machinations a little better, I liked it better.
Excerpt: Just to answer a couple of questions that might have occurred to you when you clicked on the link for this review: yes, Zoo Tycoon came out almost a year ago, and no, I’m not reviewing a special re-release or gold version of the game. So why bother reviewing it at this late date?
Conclusion: Maybe I want more complexity as an old Tycoon fan but I feel the port of the style has been managed well and showcases a nice enjoyable game where you aren’t forced to battle Romans/Zombies every 2 minutes.
Excerpt: At last E3, I met up with the guys from Blue Fang in a Microsoft booth and they showed me a preview of Zoo Tycoon 2. This meeting resulted in my preview which concluded that I had been very much impressed with what I had seen and that the game might very well be worth checking out.
Excerpt: According to a recent study done by Microsoft, wildlife animals are smarter than previously anticipated. When such animals are placed in a cage, they use mathematical formulas to determine whether the cage they’re in suits them or not.
Excerpt: It's easy to see where the "Tycoon" part of Zoo Tycoon 2 comes in-- babies. More and more babies...to sell on the black market, I like to pretend. Sure the nature show bit is skipped, but magically, pint-sized critters sprout up in exhibits, cute little hearts over their heads.