Summary: I enjoy it and the vast open space it offers. Kind of like Freelancer in that aspect but, more difficult to learn. Many mod upgrades for it and lots of hours of just flying but, the graphics are good and the game is alright.
Summary: This is an amazing game but it's also an "acquired taste", like beer ... and like beer you have to get past the first few/several hours of drinking it in before you can truely start appreciating it, and growing addicted to it. It's an open-world space-flight-sim which mixes both action and strategy. You're in a cockpit the entire game, though you will be able to select from a countless variety of ships.
Summary: Great space sim/ strategy game. Start out with a ship and nothing much else. Eventually you can command fleets and even own your own stations. You will get sucked into this though it's great to just jump into for an hour and blast some pirates.
Summary: If you like to fight/build/trade your way in a futuristic universe check this game out. The campaign is so-so, the world is much better. Of course like any other sandbox game, it gets boring (or you burn out) after a while. Still, while it lasts it's very good. One thing to note is the exceptional support from the developers (I think only Witcher and CD Projekt come close).
Summary: This game is complex and difficult to survive in - not for the fainthearted or those looking for cheap thrills. However, the possibilities are endless and total galactic domination is one of those possibilities!
Summary: The sheer enormity of this game makes it possible to play...well, pretty much infinitely. And I don't mean RE-playability. I've put over 60 hours into the X universe and have gotten about 20% of the way to where I want to be. I leave it for a while, sometimes to play another game, and then come back to it months later. You just keep going back to it, again and again, because it's just so fun. And so addicting. Fond memories of Wing Commander: Privateer?
Summary: I've owned X3 Reunion for at least five years, and I've started playing it a dozen times without getting past that confused first look. I've even read the manual. I left it installed for the simple reason that I've always liked this style of open game, but this one took some mental effort to get started. Now that I made the initial push to get rolling in the X universe, I get it. Yes, it's hard to start.
Summary: One of the first things this game's manual tells you is, "Say goodbye to a social life and/or sleep." This couldn't be truer! After I started playing this game, some of my friends thought I died because I became so engrossed in it. This game is very much like a solo version of EVE Online, which has its merits and its drawbacks.
Summary: There are many well thought out ways to play this game. Twitchfest, economics lesson, good guy, bad guy or any combination. It rewards brains and reflexes. It plays well on mid-power machines. There are many well developed free upgrades (mods) available. Some are unofficial releases by the actual game developers. Given the mods, default missions, variety of ships, and map size, it will be a very long time before you can try everything in this game.