Excerpt: Anyone who has at least moderately kept up with gaming over the past two decades has probably heard of Worms, if not spent hours of their lives playing it. It has had a bit of a cult following since it appeared on the scene way back in 1995. The gameplay has fundamentally remained unchanged throughout its many iterations (Worms 3D excluded); That, as any dedicated Worms fan will tell you, is not a complaint.
Summary: The market for tiny, worm-sized army gear is up 35% this year.
Pros: Tons of content, both for single-player fans and multiplayer battles. Superb physics engine with predictable trajectories for weapons and water. New additions, like physics objects and classes, encourage more strategic approaches to levels. Lots of costumes and customizables to make the game your own.
Cons: Despite the new additions, still feels very similar to previous 2D Worms games. Response time for controls sometimes delayed after turns. Tutorial levels mostly focus on features new to Revolution, so the learning curve for Worms newcomers will be steep.