Reviews and Problems with World of Warcraft: The Burning Crusade
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World of Warcraft: The Burning Crusade Review (PC)
4 March 2013
Conclusion: In terms of gameplay, The Burning Crusade understandably stays close to its roots. It would be daft to make major deviations from a concept that has proven so successful. If you're one of the few that hated the game before, I doubt that anything in the expansion would change your mind. On the other hand, if you had a good time getting from 1 to 60, it's hard to imagine that you wouldn't enjoy the trip from 60 to 70.
Excerpt: Recipe for success: Take one wildly successful MMORPG; add facets of previously successful games from the same developer; throw in secrecy and tightly coiled anticipation. Stir briskly, serve warm and by the millions. By the time World of Warcraft: The Burning Crusade was in the hands of Warcraft fans, over 8 million players had already been sucked into the world of fantasy and that number has continued to grow since the release.
Excerpt: Back in October when previewing the game, I said the Burning Crusade was probably the most anticipated expansion in videogame history. I was wrong. The Burning Crusade is the most anticipated expansion in videogame history. Why have I changed my mind? Probably had something to do with being outside HMV on Oxford Street at midnight Monday January 15, where I witnessed around 2000 fanatical World of Warcraft devotees baying for blood.
Excerpt: In 2004 Blizzard released World of Warcraft , the company's first foray into massively-multiplayer online gaming. Most expected the game to be good, but nobody could have predicted the game's enormous success. With millions of subscribers around the world, World of Warcraft rapidly became the gold standard for online role-playing games.
Excerpt: When you have an online game with over 8 million players, any expansion is by definition a big expansion. In the case of The Burning Crusade it actually delivers on this, providing plenty of new content for high level characters and for players looking to start a new character in the game.
Conclusion: Overall Jungle Climber is definitely one of the most unique Nintendo DS games available. Though it doesn’t use the touchscreen at all, the game still feels a lot like a Nintendo DS game. The graphics are fabulous, the music is decent, and even the controls are good. My only major complaint with Jungle Climber is that the game starts off a little too easy and then it gets really difficult.
Conclusion: SSX Blur is a great game aimed at the hardcore audience, although I recommend that everyone give it a shot, at least to give the new controls a run. Not everyone will be in favor of the freehand controls though most gamers will find them to be an improvement to the series. Keep in mind, the learning curve is very steep and you won't pick up the controls on your first go.