Reviews and Problems with World of Battles: Morningstar
Showing 1-10 of 10
17 July 2012
Summary: I've got the 45'th lvl today, and the game is still exciting and interesting for me. Clan management, conquering new territories, opening new units and new clothes for them - it seems that you'll never get tired of that.
Summary: I`m an experienced strategy player and played all RTS games since 1996. Noticed the game some time ago, and still happy to play it. The best balance between units i have ever seen before, deep customization, helpful advisers, racial variety, interesting battles, yes, i like that!
Summary: I didn't really like it as a free to play. Purchase prices are really high, and give too much of an advantage. Matchmaking is kinda poor: I often found myself paired with a few other newbs against seasoned players with 50 more units, with most unit being the upgraded version of what we had.
Summary: This game includes tabletop wargame level tactical richness combined with adrenaline-boosting real-time action. An extremely efficient "one click" system of matchmaking provides for balance of battles and optimizes them for the maximum fun of all the participants.
Summary: This game is Free to Play done right! There are no features in this game that cannot be accessed for free. The game features multiple races and is a real thrill to play. It basically follows the format of the Total War games, but with a massive online twist.
Summary: This game seems good so far. There are three different factions in the game all with three different races. There's a ton of unit customization, you can upgrades your units weapons and armour, recruit new units and recruit other units from different races, however a lot of units will fall into your...
Summary: I like this game cause it gives both space for Strategy on Global Map and for Tactics on Battlefield. Also as a clan leader i feel myself a king of a small kingdom with real warlords inside, real diplomacy with other leaders, conflicts and so on.
Summary: Seems good so far! There is much unit customization, and it is fun having battles with multiple players at a time. The graphics are great, I have not seen rts mmo's with graphics these neat for some time, and it is rewarding seeing the equipment you put on your units show up on them in battle.
Summary: I will never understand why people think it's okay to release/publish a game that has very dated graphics while lagging and eating resources like (6GB RAM, 3,2 GHz quadcore) like it was the most complex simulation on earth.
Summary: Painful to play, poor interface control and execution. I can hardly see where the enjoyment comes in this game unless you simply like your units to tell you "yes m'lord." Purchases prices are very high and effect gameplay significantly.