Summary: This is the first of the Wizardry series I'd played, and I bought it solely on the glowing recommendations of people I don't know, including the other reviewers here. I'm not a very big fan of turn-based RPG, and the only other experiences I've had with them- Wizards & Warriors and Pool of Radiance...
Summary: I won't pretend Wizardry 8's gameplay mechanics haven't been already been well detailed (either to praise or scorn them). I just wanted to comment: a)SLOW COMBAT - Yes, combat is definitely not a fast and furious affair.
Summary: I just finished Wizardry 8 and it was a very solid RPG. Character creation has TONS of options and is a lot of fun. Graphics and sound were phenomenal. I loved the music score in the Rapax Rift. However, if you're a fan of the BGs you might find the pacing a little slow.
Summary: I'm enjoying it - I haven't played this sort of game since the mid-90s. The graphics are better, but the gameplay is the same turn-based goodness of yesteryear. Naturally, you can switch to continuous (realtime) if that's what you prefer. Visuals are first-person, but fully 3D.
Summary: I originally imported this game from Canada at great expense before it went on general release in the UK. I have played it over and over again with different party combinations and i think this is the games real strength.
Summary: Be warned - this is one huge game, and playing it all the way through will take a very long time. Wizardry 8 is very addictive once you've got going. You start off controlling a party of 6 characters which you create yourself, with slots for 2 recruitable NPC's to join you later.