Summary: I had this game years ago but lost it without ever finishing it. I like the setup, the fact that I can chose my own team without following any guidelines and so far I'm really having fun; Even though I am REALLY 80 YEARS OLD.
Summary: In continuing to dig through old games, I came across this, a stop and start RPG I'd never been able to get into. Apparently this was because it had more in common with a WoW raid than I was able to swallow when I could only play the game for 30 minutes at a time. Wizardry 8 follows a group of 6 random strangers all from a Dark Age planet to Dominus in a rich merchants magic metal sky ship (i.e. spaceship).
Summary: I played Wiz 6 & 7 and I've been playing CRPG's since Might & Magic 1 was released on a single 5" floppy. So that's where I'm coming from. This game is a labor of love from people who also played and enjoyed the Ulitma, Might & Magic, and Wizardry series way back when. What does that mean?
Summary: A Fabulous Game! It truely is D&D on the computer except for you don't fight the same monsters but different ones. Beware: it is huge (80 hours+) and can be very difficult as there are lots of spawned monsters to keep fighting. The puzzles and quests are intense and are not winnable without serious help (see gamefaqs.com for help). The characters are great as each gets a voice and a personality. They are hilarious. The spells are disappointing as the best are defensive.
Summary: I recently bought this (1 week ago) and have not been able to stop playing. It is a wonderful throw back to some good ol' D&D fun. There is another review on this where the guy say that he does not like all the fighting when you are trying to accompish stuff. I disagree. I infact like the fact that there is nothing but fighting. I am tired of the games where you can "Clean" a level out. There is none of that here.
Summary: If you are a character tweaking freak, this is the game for you. There are so many different things you can do with the 6 party members you create. There are somewhere around 10 different races and classes to choose from. You can even change your characters to different classes in the middle of the game if you have the proper stats. This game definately lives up to the Wizardry name. Character development is the best part of Wizardy 8.
Summary: This is the first of the Wizardry series I'd played, and I bought it solely on the glowing recommendations of people I don't know, including the other reviewers here. I'm not a very big fan of turn-based RPG, and the only other experiences I've had with them- Wizards & Warriors and Pool of Radiance 2- were less than spectacular.
Summary: I won't pretend Wizardry 8's gameplay mechanics haven't been already been well detailed (either to praise or scorn them). I just wanted to comment: a)SLOW COMBAT - Yes, combat is definitely not a fast and furious affair. Battling several low-level opponents, say rats or bats or crabs, can be quite tedious. WINFAST (I believe that's the name, check on a forum site) can be downloaded and speeds this sort of combat up significantly. Try it.
Summary: I just finished Wizardry 8 and it was a very solid RPG. Character creation has TONS of options and is a lot of fun. Graphics and sound were phenomenal. I loved the music score in the Rapax Rift. However, if you're a fan of the BGs you might find the pacing a little slow. There are not many side quests. Combat takes forever. I found myself running around trying to avoid it at all costs.
Summary: I've played all the Wizardry games (yes even the original) and what I always liked is the storyline. Along with a great story the graphics are good and the characters (NPCs) are fun. Also the wide variety of races and character types allow for many different approaches to game play (Lots of fighters or go heavy for magic) My only gripe is how long the battles take.