Summary: The mystery in the monastery caught my attention and it is revealed slowly. You talk with characters to get tasks to complete, but the extra tasks don't detract from the mission of unraveling the monastery mystery. This not an HO game since there are no HO scenes. You do have to find objects to use, but there are only a few in each scene.
Summary: Also starting by saying that is a 3.5 rating but unfortunately not good enough to round to 4. First this is not a HO game is pure classic adventure and one of my favorite types of games but a bit disappointing. The story and the concept are good but lacks in execution according to my expectations. The story goes like this: you are sent by cardinal to investigate a missing monk and a miracle (or not?) about a blood weeping statue.
Summary: Adventure-lite is my favourite genre, so I jumped on this, especially with the ‘Name of the Rose’ feel to it: murder at a 13th century monastery in the Italian Alps. I like the clean lines of this graphics style; the opening cutscene of the monk in the snowy forest was quite lovely. With no HO scenes, finding items against the gray/brown palette was often hard, though. There were some good puzzles, familiar and simple in concept but a little harder to solve than usual.
Summary: I'd prefer to rate this 3.5. There are no hidden object scenes but there are collectibles and achievements. If you're like me, that's all you need to read to at least demo this game. I liked this game. It takes place a long time ago (1215 or something, I forget) and involves monks and templar knights. You are sent to a monastery to work undercover.
Summary: This is a short and simple point-n-click adventure game that would have been better rated if not for the phenomenally disappointing ending that made the game feel incomplete. The story - which up to its final moments was really promising - was sadly not developed further and kind of left hanging in mid-air.