Summary: This game for me is fun in small doses, but it's hard for me to give it more than a 6 due to built in frustration and overall experience. It's not bad, it can be fun actually, but it's a frustrating kind of fun that makes me play a few levels and stop before I get grumpy. A highlight is the very good soundtrack and sounds that add to the overall relaxed ambiance. Little visual touches give the game a nice polished feel. The game mechanics are simple, no bugs that I saw.
Summary: The most enjoyment I've had playing an abstract real-time puzzler since I first got Tetris for Gameboy in 1992. The trailer might make it look like it's just another simple, boring and repetitive indie game, and sure, the only reason I bought it was because it was on offer on Steam, but once I'd had a few tries and got a feel for how to use the mouse to manipulate the wavepattern, I was hooked, and I can't get enough of it.
Summary: Indie games don't get better than this! Waveform launches you into space on sine wave which you can increase the amplitude and frequency by means of travel. Ride the wave while avoiding objects and collecting light particles is what it's all about. There are at least eight stages around a planet, plus the ability to post your high scores on the leaderboard.
Summary: On trailers and screenshots Waveform looks very impressive. So i tried it, expecting really magnificent gameplay. I was a little-little-little bit disappointed, because in my opinion the game is "only" good. The idea is clever, developed perfectly (Waveform is beautiful and really fresh, uncommon), but when playing I quickly realised that I can't find in it anything that keeps me playing for more than 2-3h (despite I really like games of this kind).
Summary: Waveform has you flying a particle through various space-themed levels, collecting little orbs of 'light', among other things. The catch is, the particle will only travel along a sine wave - of which the player can manipulate the amplitude and frequency, providing the primary way to control the particle's position.
Summary: Certainly one of the most hypnotic games to be released this year. "Easy to pick up, hard to master" defines the surprisingly intuitive mouse controls. It doesn't take much effort to complete each stage (at least initially), but you'll nevertheless find yourself pushing for that elusive 100% completion. The joys here are similar to those of shmups or other lightshow puzzlers.
Summary: Waveform is fun for casual gamers and hardcore gamers alike. I have been enjoying this game a lot and surprisingly it has dragged my wife away from her gaming consoles to compete with me for high scores. The soundtrack is excellent and there is a lot of variety in the game mechanics over the course of the game .Easy to play , hard to master its a great addition to anyone's Steam library .I'm giving it a ten based on value for money.
Summary: This game should be nominated for Indy game of the year, not to mention action or puzzle game of the year. It's polished, fun, challenging and all around excellent. Never had so much fun when I was bad at a given level, knowing it was just about refining how I did it for next attempt. Totally un-frustrating yet challenging fun. So far whirlys are my favorite obstaclefeature as they really create some cool moments to plan your move to score well.