Conclusion: Don't get Watch Dogs: Bad Blood for T-Bone's mediocre adventure, get it for the much more interesting and free-form Street Sweeps. If only those were available separately, they'd be a no-brainer purchase for getting more out of what I loved about Watch Dogs, but with T-Bone and Tobias in tow, it's a little tougher to recommend as a full package.
Pros: Street Sweep missions, RC car, Okay missions
Excerpt: Watch Dogs is a game that I really wanted to like. It was supposed to have everything: cutting-edge visuals, a highly interactive environment, an open-world brimming with life, and a storyline worthy of a blockbuster film.
Excerpt: If there's one lesson to be taken from the launch of Ubisoft's ambitious open-world action game Watch_Dogs , it's probably that games can still be over-hyped for way too long, and it can really hurt the reception of it. After two years of mostly-impressive showings at conventions and trailers, the game launched alongside with a mountain of gamers' expectations that they simply couldn't live up to.
Excerpt: , it's probably that games can still be over-hyped for way too long, and it can really hurt the reception of it. After two years of mostly-impressive showings at conventions and trailers, the game launched alongside with a mountain of gamers' expectations that they simply couldn't live up to.
Excerpt: Watch_Dogs Developed By: Ubisoft Montreal Published By: Ubisoft Released: May 27, 2014 Available On: Windows (reviewed), PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U Genre: Third-person shooter sandbox ESRB Rating: Mature 17+, Blood, Intense Violence, Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol Number of Players: Single player campaign with online multiplayer always enabled Price: $59.99 ( Amazon Affiliate Link )
Pros: Impressive replica of Chicago; lots of freedom; good variety of optional content
Cons: Online multiplayer is lackluster and can be intrusive; plot is thin and makes missteps
Conclusion: For the most part, the multiplayer components feel like they belong in the game and are a natural extension of the lifestyle depicted. +Addictive side activities +Stealth Action +Great multiplayer integration +Enjoyable middle act -Budget for Acts III and IV seems to have been spent on Act II -Lazy texture coding ? Why so Canadien?
Summary: Overall, Watch Dogs is a game that disappoints. It's a strange sort of disappointment, one not meant for something that was bound to fail, but rather one reserved for something that failed to acheive its potential. I went into Watch Dogs expecting a confident, innovative game that would emulate the term "next-gen" in every possible way, but what I got instead were the movies Swordfish and Taken glued together, which is really not as awesome as it may sound.
Pros: Plenty of things to do in-game, Hacking adds a new tactical spin to combat, NPC voice-acting is well done, Sound design is very, very good
Cons: Hacking gameplay could have been much better, Driving is a frustrating experience, Performance issues on the PC, As a protagonist, Aiden Pearce is a just -bleh-
Excerpt: Conceptually brilliant but mechanically safe, Watch Dogs fails to spark the imagination in any meaningful way, making it yet another sandbox game in a crowded market. By attempting to appeal to everyone, Ubisoft has effectively made a game for no one, leaving you with an experience that is unremarkable in almost every way.