Reviews and Problems with Warhammer 40,000: Dawn of War II
Showing 1-10 of 32
Not as good as the first one
Steve Shook, Amazon
23 October 2012
Summary: The original game had a lot of choices that the player could make, regarding which squads you would take to battle, how to outfit them, and even which missions you would undertake and which you would ignore. To me, that made the game fun and added a lot of replay value, as one could try different approaches to the missions.
Summary: I was thoroughly underwhelmed with this game. From invasive dual layer DRM (Steam and Windows live) to uninspiring game play it fails to impress. You get the game and you have to suffer through STEAM. This is bad enough, but then you have to suffer through another level of misery with the Microsoft overlord poking its nose into your life. I don't want a Microsoft live account, nor do I need one.
Summary: I'll preface this review by stating that I am *somewhat* of a 40K fan; I like the background a good bit, I own some miniatures, and I play the wargame on occasion. I didn't own the original Dawn of War, though I played the demo. I'll be honest; I was attracted to this game due to the fact that it was a Games for Windows Live game, which would allow me to add to my Xbox Live Gamerscore when away from my Xbox 360.
Summary: First of all I do like this game a lot, and will not stop on many positive sides of this game as those have being reviewed by other customers. What makes this merchandise a waste of money is that it requires Steam activation (that is however not the worst part) and what is most annoying it requires use of Steam every time you want play this game. What if I dont have internet, or use it only at work? This product is completely unplayable if you are on go.
Summary: I am a huge fan of Warhammer 40,000 but this version is horrible and the only way to play the game is online which makes it hard if you do not have high speed internet. Whatever happen to just playing a game you buy instead of having to load the game then download some system from the internet then maybe get to finally play the game. Not pleased at all with this version.
Summary: Single player is a fun game, but they could have given more missions and allowed time for more side missions. If the price is inexpensive, buy it for single and you could play multiplayer if you finish quickly and are bored to get more out of the game. However, multiplayer is where they really let the game down. 30 sec time to start is to long. Windows live causes lag, they should have used dedicated servers for PC games.
Summary: This game suffers from several different problems. First, steam and games for windows live have done horrible things to games that ended up being better than this one underneath. I can't suggest a game that has such restrictive DRM. If that weren't enough though, the game itself is a couple steps down from the original. They completely removed base building and dumbed down everything.
Relic: Please put effort into allowing fans to update maps and Mods
N. Snook "turn off the TV and think for yourself", Amazon
17 April 2010
Summary: Relic, I'll buy the game when you find a way to encourage fans to create & share maps and mods. The online presence is pretty boring and broken. Barely anyone is online now when I look for games. None of the metrics and cool achievements are tracked when I comp stomp or play locally with friends. How hard would it be to add that? The original Dawn of War was such a success in ways that cost the company no money, why cant you setup the same situation again?
Summary: I pre-ordered this product a week before release hoping I would receive it on the release date. WRONG! i discovered the FC it was shipping from is an hour away from my home. How long did it take? 9 DAYS! the game itself is a must for fans, but be prepared for the annoyance that is Steam. the product is riddled with bugs and glitches. it took over two weeks for the product to become playable without crashing.
Not the Dawn of War I've grown to know and love....
29 March 2010
Summary: The Dawn of War series has been movie closer and closer to an RPG game rather than a RTS - and this one almost made the full transition. The incredibly small squad cap of only having 4 units per mission did make it more challenging but with it, took out one of the main components that make an RTS so much fun - base construction and unit development. While the Campaign was challenging and mostly fun - it became extreme repetitive and somewhat boring.