Excerpt: The latest game from the insanely popular Dawn of War real time strategy (RTS) series has had a bit of a re-imagining, and it seems like Warhammer’s creators, Games Workshop, had a lot more to do with it this time. DoW II has a lengthy single player campaign, with 30 – 40 hours of solid fun packed gaming. Even more if you’re willing to commit.
Highly enjoyable but violent action-heavy strategy epic.
Common Sense Media
8 July 2009
Summary: Parents need to know that this game is violent and shows blood and gore (namely, body parts flying off some enemy units). While graphic, the view is normally from above (as opposed to a more realistic first-person perspective) and the Warhammer 40,000 universe is very much a sci-fi fantasy universe.
Blurring the Line: Warhammer 40,000: Dawn of War II – Staff Review
25 May 2009
Excerpt: To hear the Warhammer universe tell it, the far future is bleak and brutal. Across the galaxy, humanity lives in constant fear of assault by impossibly huge numbers of aliens. Be they the brutish Orks, the conniving Eldar, or the ravenous Tyranid, there are countless creatures that see humanity as food, pawns, or just someone else to fight.
Summary: The game has a good base an lots of potential, however the content is just not available with this first release, one has to hope that with future patches and/or releases that they will build on this core release.
Conclusion: Its flaws drag it down, which is a shame, and there’s always the niggling truth that while Relic has perfected the framework, they’re missing out on some of the bells and whistles a game of such inherent quality deserves. It’s in desperate need of some more variation, but Dawn of War II is luscious, visceral and fast-paced.