Conclusion: Relic Entertainment has taken a great step forward as the team shirk off the weaker fragments of the previous iterations and embrace more of what Warhammer 40,000 is really about; the intense carnage.
Warhammer 40,000: Dawn of War II - Retribution Review
8 March 2011
Excerpt: The Dawn of War series has evolved pretty drastically over the years—from the linear story-driven campaign in the 2004 original to the “Risk” style conquest campaign in 2006's Dark Crusade, plus the addition of customizable heroes and the removal of base building in 2009's Dawn of War II.
Excerpt: Relic's follow-up to its superb Warhammer 40k real-time strategy game is a curious beast. On the one hand it's hardly an RTS at all. Base building has been completely eradicated and the unit cap has been culled.
Excerpt: Warhammer 40,000: Dawn of War II The space marines are back and ready for even more real-time bloodletting. The first Dawn of War game was a visceral affair wrapped up in a fairly traditional real-time strategy shell.
Conclusion: Now the bad the only problem with this game for some users is that you need to activate a STEAM account and login each time to play the game, this is no problem for most however people without the interenet cannot play any of this game at all.