Summary: My title has nothing to do with the storyline, but it has everything to do with the gameplay. The original Dawn of War was a successful RTS series. They kept the same formula and added new armies, new units, and just enough subtle changes to not take away from the game.
Summary: I was looking forward to this expansion just as I did with Dawn of War 2 before it came out, especially since Dawn of War 1 was so cool and so near to the table-top version. retribution isn't bad, you get another army in the expansion which is Imperial Guard. Graphics are good as usual.
Summary: I've only had this game for a couple of days and I'm already sick of it. The game play is pretty much the same as every other THQ RTS game. The game isn't really micro or macro intensive, it mostly just depends on the quality of your units and they're positioning.
Summary: I really looked forward to Retribution, I really did. I hoped that Relic would have taken the time to fix a lot of issues that were present in the previous two games. Unfortunately, they clearly didn't.
Conclusion: I bought this hoping it was going to be an extension of DoW II and DoW II Chaos Rising... I was sadly disappointed. Few hours play time, never went back to it. Still playing the previous titles on a regular basis.
Conclusion: I got this game thinking I could continue straight on from the last, not only is that completely wrong but I'm playing as characters I killed in the last one. It doesn't support windows live so I can't import my save data, none of the playable characters are in this one and it contradicts itself.
Summary: I have to be honest, I feel like I was ripped off with this game. The campaign is the same regardless of race, sure the story changes a tiny bit to accommodate each race, but you play the same story regardless and the missions stay the same regardless.