Reviews and Problems with Warhammer 40,000 Dawn of War: Dark Crusade
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Value for money 9
Swingin' The Hammer
26 March 2007
Excerpt: From the miniatures map to your computer, Dawn of War: Dark Crusade brings the action, humor and bloody conflict of the Warhammer 40,000 universe right to your PC. Dark Crusade is actually the sequel to the Dawn of War game and the Winter Assault Expansion pack, but does not require that you own the original game to play. This is a smart move considering the original game is about two years old at this point.
Summary: WoLf goes right to the front line in the battle for Kronus and checks out Relic's new Dawn of War: Dark Crusade...is it everything the previous games should have been, read on...and don't let the Gretchin' get you!
Excerpt: Warhammer 40,000: Dawn of War - Dark Crusade review Game Over Online - http://www.game-over.com Playing favourites Every Warhammer 40,000 player has a favourite faction. For many it's the Orks; for others it could be the Tau or the Space Marines. But since Relic's Dawn of War premiered in 2004, the faction I've always wanted to try was the Necrons. You have to admit - an ancient machine race bent on genocide is an inherently fascinating concept.
Warhammer 40,000: Dawn of War: Dark Crusade Review
12 November 2006
Excerpt: Sci-fi warfare is the name of the game for the Warhammer 40,000 universe. Ever since Relic Entertainment converted the tabletop strategy game to an excellent and award-winning RTS franchise, fans of either spectrum can enjoy what the titles offer. The latest addition to the franchise, Dark Crusade , brings a slew of wonderful additions to the table, including two new races: the militaristic Tau (characterized by their enormous firepower) and the magical undead Neocrons...
Excerpt: The Warhammer 40K universe is insanely popular among table-top gamers. Massive armies clashing on terrain that takes forever to put together with nothing more than a ton of dice rolls determining their fate are a mainstay of the universe. Making a transition over to the world of computer gaming wouldn’t be easy but, with the release of Warhammer 40K: Dawn of War, Relic did a damn solid job of bring not only the combat but the flavor of the 40K world to a whole different...
Conclusion: It's hard to get a short conclusion out of a very good game (even harder to write a short description of it as I managed to prove myself). There are games where you can't stop complaining about bugs, poor story or bad AI implementation - definitely not the case here. There are modest games that do not rise to the expectations - again doesn't fit. And there are games for which you can only have words of praise - yeap, this is it.
Warhammer 40,000: Dawn of War - Dark Crusade Review
10 October 2006
Excerpt: Hot on the heels of its outstanding new real-time strategy game Company of Heroes, experienced developer Relic is back with the second expansion to its excellent 2004 game Warhammer 40,000: Dawn of War, and it's a great update. Dark Crusade introduces two interesting and powerful new factions to Dawn of War, raising the total number of different playable armies to a whopping seven.
Pros: Features two great new playable factions that fit in well with the five others, exciting new strategic campaign offers plenty of lasting value and variety, excellent presentation quality makes for some most brutal battles, the original game isn't required to play and enjoy this expansion
Excerpt: For almost two decades, millions of geeks all over the world have enjoyed the famous board game created by Rick Priestley that is known as Warhammer 40,000. These fictional battles carried out in dark murky basements with the help of dice always had an untapped potential to be an amazing video game that was only realized in September 2004 when Dawn of War was released by the pioneering developers Relic Entertainment.