Reviews and Problems with Warhammer 40,000: Dawn of War
Showing 1-10 of 173
18 January 2012
Summary: One of the best (if not the best) game I ever played. Got clever design features which make the game really nervous at all stage, where numerous RTS you might stay in your base until you have a big army. Best translation of Warhammer ever. Epic animations who make want to watch replays on and on. 9 factions in total with the extensions. Great in multiplayer or in Skirmish vs IA (especially with Dawn of Skirmish Mod). Best RTS game ever.
Summary: This is an excellent strategy game. The units are varied and fairly well balanced between factions, the maps are enjoyable and action packed, and the campaign is deep and fulfilling (aside from the cliffhanger). All units are customizable which adds a huge level of depth and strategic planning and the placement of strategic points prevents the game from being a defensive stand-off.
Summary: You'll find Dawn of War and it's sequels to be totally different to other RTS games. It uses a different resource system, and the races will be a surprise to anyone familiar with the Age of Empires system of identical units. You'll use two resources, power and requisition. Power is produced by powerplants, but requisition is only gained by holding special points on the map, or slowly from your HQ.
Summary: This game is fantastic, excellent battle sequences, excellent graphics, and a good selection of races. my favorite part of this game is the amount of individual upgrades you can use for your soldiers such as increasing squad size, and adding heavy weapons. the only downside i found in this game is that it requires an extremely powerful computer to run it at its maximum capabilities.
Summary: A classic example of the standard RTS is the original Command & Conquer released around 1995, with resource collect, instant base construction, "work drones", singular troop creation and ordering, and having the only possibility for a good fight being at each others bases - still some good, clean fun however. But Dawn of War changes this completely...
Summary: Fan-friging-tastic! It totally captures the Warhammer 40k universe and is visceral and violent, just as it should be. The campaign should have been longer, but I'm sure this will be handled in expansions.