Reviews and Problems with Warhammer 40,000: Dawn of War
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Warhammer 40.000: Dawn of War
28 May 2012
Excerpt: Imagine a war-torn landscape where even a cockraoch won’t last long. Place herein four futuristic races, armed to the teeth, which can’t stand a glimpse of each other. Put the meanest and biggest guns ever in their hands and realise at the same time that they could all use a long stay in a madhouse.
Excerpt: Date: 7/19/2005 Warhammer 40,000: Dawn of War is set in the universe of the popular miniatures war game. This is not the first attempt to bring the world of Warhammer 40,000 to computer gaming – even though the Warhammer universe has a rich mythos and has taken hold of the imaginations of many...
Excerpt: Warhammer 40,000: Dawn of War is a science fiction real-time strategy game set in the violent, post-apocalyptic universe of the 41st Millennium. Needless to say, the game is based on the ultra-violent futuristic table-top game.
Conclusion: The length and linearity of the campaign is the only part of the game that really can be faulted. Warhammer fans might have wanted to see more units and a larger tech tree but taking it purely as a PC RTS game, this is pretty impressive stuff and is sure to be a favourite as an online game for a...
Summary: I’m only marginally familiar with the immense Time-and-Money Vortex that is Warhammer 40,000. But, given my weak-willed propensity to become addicted to anything even remotely “collectable”, I knew enough to stay well clear.