Reviews and Problems with Warhammer 40,000: Dawn of War
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Warhammer 40.000: Dawn of War
28 May 2012
Excerpt: Imagine a war-torn landscape where even a cockraoch won’t last long. Place herein four futuristic races, armed to the teeth, which can’t stand a glimpse of each other. Put the meanest and biggest guns ever in their hands and realise at the same time that they could all use a long stay in a madhouse.
Excerpt: Warhammer 40,000: Dawn of War is a science fiction real-time strategy game set in the violent, post-apocalyptic universe of the 41st Millennium. Needless to say, the game is based on the ultra-violent futuristic table-top game.
Conclusion: The length and linearity of the campaign is the only part of the game that really can be faulted. Warhammer fans might have wanted to see more units and a larger tech tree but taking it purely as a PC RTS game, this is pretty impressive stuff and is sure to be a favourite as an online game for a...
Summary: I’m only marginally familiar with the immense Time-and-Money Vortex that is Warhammer 40,000. But, given my weak-willed propensity to become addicted to anything even remotely “collectable”, I knew enough to stay well clear.
Summary: Considering the weaponry that humankind has already invented during the past couple of thousand years, it's difficult to even begin to imagine what kinds of implements of destruction will exist in the 41st millennium.