Excerpt: Wargame: AirLand Battle is a real-time strategy game developed by Eugen Systems and published by Focus Home Interactive. The game was released on May 29th 2013 and is a sequel to the well-received, Wargame: European Escalation. Wargame: AirLand Battle is currently in first place for the title of 2013’s most ridiculous name. I certainly don’t consider myself an RTS aficionado.
Summary: It took a truly horrific defeat for me to knuckle down and attempt to break through Wargame: AirLand Battle 's tough, uncaring exterior. I'd tossed aside the campaign, had one skirmish match under my belt, and I dived head-first into a 10 vs. 10 multiplayer battle where I was undoubtedly more of a hindrance than anything to my exasperated cohorts.
Excerpt: If war had broken out in Europe during the Cold War it
would have been on a scale the likes of which the world has never seen. Tens of
thousands of tanks, thousands of fighters and bombers, hundreds of warships,
millions of soldiers and millions of civilians would have been caught up in the
most destructive and devastating conflict ever seen.
Conclusion: Wargame AirLand Battle is a compelling game which feels more RTS than faithful war-game. It's biggest flaws are a limited time of 20 minutes for single player battles, poor AI, which makes single player games a rush fest with limited options for real military tactics, and lackluster geographic representation. The game's strengths more than make up for its weaknesses, however.
Excerpt: What happens someone’s rushed at by 3 guys and he’s out of bullets? Does he neatly throw the empty revolver at them, grab the ingenuous 14 year-old who’s accompanying him and run for their lives? Ducking behind cover, nestled together while the little child quivers in terror and anxiety?
Pros: Well Written, Engaging Plot, Beautiful Landscapes
Excerpt: Wargame: AirLand Battle is an RTS set in 1985, towards the end of the Cold War. If you are expecting something akin to the Command and Conquer series, you might be better off looking elsewhere. This RTS has a pretty steep learning curve and can be quite unforgiving if you don’t keep an eye on your units.
Conclusion: Wargame AirLand Battle is a great military-themed strategy title, an experience that requires time to understand and master but rewards players with some incredible moments and wonderful stories to share and relieve. The campaign could have used a little more work and a broader scope, but as it is, it managed to test the skill of the player and teach him a number of concepts and tactics that are crucial to his overall survival.
Pros: + AirLand combat mechanics, + Many units to choose from, + Deck building system
Cons: - Limited campaign options, - Serial defeats can be frustrating
Excerpt: Whoa. Apologies to Keanu Reeves, but that's exactly the sort of stunned reaction provoked by Wargame: AirLand Battle. This supersize real-time strategizer set during a Cold War-era WWIII is one of those all-in games that practically punches you in the face with its complexity when you fire it up for the first time.
Pros: Incredible amount of depth, Reasonably accessible despite the complexity of combat, Blends deep wargame tactics with straightforward action, Four involving and lengthy Cold War-era campaigns, Solid suite of multiplayer features, including 10-versus-10 showdowns
Cons: Steep learning curve in the early stages, Jagged visuals, Repetitive music and sound effects
Conclusion: Wargame: AirLand Battle’s biggest challenge though would be the justification of a brand-new title so soon after the last one’s release. To be fair to Eugene, they’ve supported European Escalation fantastically over the past year, and there’s no reason to doubt they’ll do the same for AirLand Battle – in both cases, I think gamers will have gotten their money’s worth, but we can see how having to fork out so soon for another game could be a stick in somebody’s throat –...