Summary: This game is an old school rpg inspired by various 16 bit games. The controls take sometime to get used to, and this game from the start tries to teach you the basics, but then you are on your own. If you are one of those players that expects the game babysit you from the start till the end, then don´t pick this game up, this is game aimed at people who play the game several times till they get used to the controls and they find a character class they like.
Summary: Avoid at all costs. The tutorial is confusing, the GUI is bare, the music is painful, the chat system archaic, controller support awkward, and most of the features go unexplained. If a player doesn't feel like playing past the awkward start, it's a poor excuse for a simulation, not a game. Before attempting to sell this game for 8 dollars, try creating a clear tutorial (Ex. Super Meat Boy), A familiar GUI (Ex. Dragon Warrior/Quest 4, NES), high fidelity music (Ex.
Summary: I'll update this when I have the heart to bother with this game again. The game play is interesting enough so far and is in a style I like but so far the execution seems like a joke. I run this game through steam from launch it took upwards of 2 minutes to actually load. This is on a machine that loads Borderlands 2 in a minute or less. No biggie but feels weird.
Summary: Quite a disappointment, I bought it mainly to support the Starbound team. I think the controls are hard but just a question of habit, much like anything, and that, like many other things, once you get into it you get addicted and farm for the best gear if you are into that sort of stuff, but this game has no... "twist". It's generic. The graphics are not that great by themselves and not appealing to any specific target/referencing a specific platform or something.
Summary: A lot of what some of these reviewers have posted is actually incorrect or misleading information. All 4 character classes can be played with a controller. People who say there is no strategy to the game is obviously only playing on normal mode and completing chapters at 50% ratings. If you want to get 100% on chapters, you must use strategies to get a lot of awards to hit that high %.
Summary: TL;DR: Fun, but hampered by poor controls, unpolished feel, and driver conflicts. I had a fair amount of fun with Wanderlust, but I would not recommend its purchase to others, at least not considering the game's current state. I last played as of Dec. 2012. The game is sold on Steam as a finished product but it still feels like it is in beta. As another reviewer mentioned, the controls take a bit of time to get used to. However, they can be customized in game.
Summary: A wonderful old school RPG. Good Points: Nostalgic overload - You liked the Mana games? Or Chrono Trigger? Wanderlust: Rebirth is a game for you Easy to learn: The tutorial is easily understood and well made, IF you are not afraid of READING. Fun to play: The single player mode is fun, the gameplay is fast and the combo mechanics are great. spend hours to find out all the combos and I'm not done!
Summary: It crashed so I wasn't able to play very long. The controls are awful. The tutorial was confusing, I had to find a PDF online to figure out how to craft. The multiplayer is wretched, you have to get your whole team to stand on a symbol to move to the next "map" and the maps are very small so you're doing this constantly. If someone doesn't stand on it, you can't move forward.