Reviews and Problems with Vampire - The Masquerade: Redemption
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Vampire: The Masquerade - Redemption
Game Over Online
14 April 2004
Excerpt: I am going to try and give Vampire: The Masquerade a fair shake. In doing so, I will try and steer clear of the obvious puns that so many others have gleefully crashed into at full speed. At no time will I refer to anything as "sucking".
Excerpt: The story of this game is this. You are a warrior named Christof, you used hate and fight evil vampires in the 12th century. The vampires admired your fighting abilities and made you one of them. Ironic eh? Now you are after the boss.
Excerpt: Vampire: The Masquerade Redemption (developed with the help of paper-and-pencil RPG creator White Wolf Studios ) is far from your run-of-the mill RPG, and its vampires are not your ordinary bloodsuckers.
Excerpt: I thought perhaps I would have to take on the curse of unlife to wait for a quality RPG with a good storyline to come out for the PC in the United States. Thankfully, I have found one, and I didn't even have to wait a thousand years, though it seemed like it at times.
It's got a great premise and an ambitious design, but the game is mired by its repetitive and often frustrating combat, ill-fated design decisions, and forgettable characters and story.
9 June 2000
Summary: Vampire: The Masquerade - Redemption is a great-looking action-packed role-playing game based on the White Wolf pen-and-paper RPG. It's got a great premise and an ambitious design, but the game is mired by its repetitive and often frustrating combat, ill-fated design decisions, and forgettable...
GAME REVIEW – Vampire: The Masquerade – Redemption (PC)
Alternative Magazine Online
5 January 2004
Conclusion: To paraphrase what I said at the start of this review, I shy away from the spooky and scary – the sole exception being when Bruce Campbell’s chainsaw-handed, smart mouthed Ash Williams says witty things while carving up ghouls.