Summary: This is a solid game with some interesting mechanics, but there are some problems. Aside from the embarrassing voice acting, the game is quite darn difficult, meaning you will likely need to repeat levels quite a few times to move forward, and it won't be long before repetition starts to sink in. Being in space, there is no terrain, meaning all levels kind of look the same and add to this the low variety of different enemies and repetition really sets in.
Summary: Unstoppable Gorg is a great game, in my opinion. It kept the old fashioned tower defense action and excitement while delivering a fresh breath of air to the genre. The music was pretty catchy too, even though it got repetitive after a while, and the stereotypical horrible 50's sci-fi "special effects" made me chuckle along with the narrator. The only problem is that, depending on how you play, some of the towers were kind of superfluous.
Summary: Unstoppable Gorg is one of the most original and unique tower defense game i have ever played, both in artstyle and gameplay design. But in the end, its just not addictive like other games in the genre, in fact its hardly fun to play at all. Even the most dull and unorignal TDs that just copypasta the old scheme, are more addictive and fun than this, less frustrating to be sure.
Summary: Unstoppable Gorg.. and unstoppable fun. Because of the different difficulty levels the game is not repetitive or boring. The learning curve is not high, but the advanced levels become harder and harder to master.
Summary: Wow, I'm really surprised that scores so far have not been better from the critics. Although it looks much different, the gameplay feels very much like Plants Vs. Zombies. If you liked PvZ I don't know how you won't like this one. I've never been a big fan of the tower defense genre, but I loved PvZ and I love Unstoppable Gorg.
Summary: I'm not a huge fan of TDs, but this one I love to play. Rotating the towers is a very nice idea. The game can get a bit hard to beat, but somehow that doesn't annoy me. It's steamplay, so I can play it on my mac as well, which is very nice. The videos are awesome! Love the 50's scifi style!
Summary: Well presented but the way creeps come from new paths all the time turns this into a game of memorising the levels rather than tower building strategy. Requires too much repetition for my liking.
Summary: Back in the day I used to love TDs. As the genre got more saturated and more and more copies of the same recipe were released, I got bored. It's great to see that recently there have been new titles which introduce new aspects to the already boring "build and wait" mechanics. In my books Unstoppable Gorg is a 9. The main story could be a bit longer and as a PC game it could be a little bit flashier.
Summary: I like TDs, ive always liked TDs, so after watching the TB "review" of this game i thought this was a no-brainer, i just gotta have it. But, after spending about two hours in the game i get struck by buyers remorse. Its a very neat game in some aspects: The graphics and style of the game with the 40's inspired cutscenes and general laoyt are fun. The dynamic aspect of the game is a great idea and i bet alot of people will applaud the game for just that.