Excerpt: This week we have another entry to the Tower Defence Genre, which in it’s self is full of a lot of great titles, from the recent Dungeon Defenders, to various flash games, facebook games and mods for Warcraft, there are a lot to choose from, yet even amongst the mass of titles already available and the many clones/ripoffs of most of the popular ones, Unstoppable Gorg manages to stand out from the crowd.
Excerpt: Tower defense is a strange genre in terms of the reactions that it brings. If you told me you were making a first person shooter, I wouldn’t blink. In fact, I’d probably tell you how cool that was and wish you luck. But if you said you were making a tower defense game, I would roll my eyes and sarcastically say, “Oh, great, that’s just what the world needs, another tower defense game.” I’m not alone in that regard either.
Excerpt: The Good: Cheesy, entertaining homage to golden-age science fiction movies The Bad : Wrapped around average tower defense game The Ugly : Nothing. There are, just to pin a rough number on it, a hundred and twenty three million tower defense games available on the web. Doubt me? Start at http://www.flasharcade.com/tower-defence-games.html or http://toptowerdefensegames.com/ or http://www.supertowerdefense.com/ to name just a few.
Summary: Unstoppable Gorg is a space defense game in which you defend our solar system from the relentless march of a fearsome alien race by sending satellites into orbit around planets, moons and space stations.
Excerpt: If nothing else, Futuremark definitely knows how to create games with style. Primarily a company that makes benchmarking programs it proved with its first game release, Shattered Horizon, that it definitely knows how to apply the graphics technology as well. However, even with its freeform 360 degree movement and space combat Shattered Horizon failed to build up a strong community, most likely due to the fact that it released as a DX10 only game at a time where adoption...
Excerpt: Futuremark, are better known for their benchmark applications so it comes as a bit of a surprise that their game development arm has produced a Tower Defense game, and a pretty good one at that. Futuremark don’t have that many games under their belt and if Unstoppable Gorg is an indication to come, they will be a studio to keep an eye on.
Excerpt: The genre of tower defence games has been very popular for a few years now, especially in flash games on the Internet. Some developers and publishers, as we can see from Unstoppable Gorg, sometimes take the risk of making a pay-to-play version of the game. It's arguable if that is a good step, and everyone has their own opinion, but what I can tell you about this game in particular - Unstoppable Gorg is very innovative!
Excerpt: You might think Unstoppable Gorg is just another tower defense game with a circular gimmick. You’re only partly right. 1) Personality The first thing a good tower defense games needs is personality. Sorry, Defense Grid, Warzone: Anomoly, and pretty much everything on the iPhone. From the moment you see it’s name, Unstoppable Gorg oozes personality. Who? If he’s not stoppable, why am I even bothering?
Excerpt: If Svengoolie was responsible for a tower defense game, Unstoppable Gorg would be that game. It’s a clash of man against extra-terrestrial, and the odds are stacked in their favor. Though the tactics in Unstoppable Gorg turn shallow, it does manage to add in a few unique twists to the genre to compliment its style. The story begins with the discovery of Planet X, hidden beyond the planet Neptune.
Excerpt: Holy rocketships, where did this come from? I wasn't convinced this was worth covering from the blurb (Oh, wow, another Tower Defence... Zzzzzz... oh, sorry!), but I was wrong. So wrong. It's fun, it's easy, and it's self-awareness is off the charts. In short, I fricking love this game.