Conclusion: The contrast of the character with the surrounding environment is quite obvious: here we have a small robot, touching on humanity with its vulnerabilities, in a world where everything is huge, overwhelming and … mechanical. It's like the game puts players in the “shoes” of this little robot that's just trying to find its place in an uninviting atmosphere.
Excerpt: Like so many indie games hitting the market these days, Unmechanical has found yet another way to break the platformer mold and offer up a hefty amount of puzzle solving gameplay for a small price. For the adventures in this title, you will take on the role of a small robot with a propeller and a limited range tractor beam.
Summary: Unmechanical is an interesting curio of a game: it offers a nicely satisfying set of simple puzzles with a fairly adorable protagonist, but in an experience that’s much too short and with too little payoff for the ideas it introduces. The physics engine is decidedly solid, and the atmosphere easily carries the day, with its implications of vague horror (for robots, at any rate) and audiovisuals that help draw you in and become invested in this journey for freedom.
Conclusion: Unmechanical is a puzzle games that offers a pretty, but all too familiar experience of solving difficult puzzles in order to advance through a subterranean underworld. Easy and minimalistic controls make the game easy enough to pick up for gamers of any skill level, but some of the more complex puzzles may put them off or force them to seek out solutions. If it’s a challenge you seek, Unmechanical will give it to you.
Excerpt: If Unmechanical has any problems at all, it’s that some may not appreciate the suddenness of its ending. There’s no cues or understanding that you’re about to finish the game until suddenly you have. Personally, I rather like that. Shoving a “boss puzzle” into the game would have ruined the flow and feeling of the game.
Pros: diverse puzzles, detailed designs, minimalist design, short but sweet
Cons: Can get stuck, but only through your own faults
Conclusion: Final Verdict: Unmechanical is an above-average physics puzzler that is brought up quite a few notches by the commitment to great visual design and a terrific use of atmosphere. It's a short but fun experience that uses the mystery of the unknown to great effect.
Excerpt: "Unmechanical", possibly a strange name for a game where a robot is the lead, or is it? A 2.5D side-scroll puzzler focused on a cute little robot who finds himself all alone in a mechanical underworld. The objective is, you guessed it, escape the underworld. That seems to be the plot and the titles point of origin, a robot who wants to escape the mechanical.
Pros: Variation, Easy to pick up, Nice vibe
Cons: Not motivating, No in-depth story, 3 - 6 hours of playing
Excerpt: While looking at things like video games, movies, and apps I tend to think that there should be a relationship between price and hours of enjoyment. After doing some math (based loosely on the price of a movie ticket), I determined that an hour of entertainment is worth about $10. With that in mind, indie game developers are in a powerfully disruptive position because they are able to create games that offer many hours of entertainment but they charge significantly less...