Excerpt: The Castlevania series started many years ago with the classic Nintendo original. Even though the second game proved too frustrating for many gamers, the series continued to garner a strong following. While there have been a number of releases on home consoles over the last few years, Castlevania has flourished most on the handhelds. Castlevania: Order of Ecclesia marks the third game on the Nintendo DS.
Conclusion: In this reviewer’s humble opinion Order of Ecclesia is the best Castlevania title yet. As much as I still love Symphony of the Night , it is not as beautiful, as well-designed, nor as -fun- as Ecclesia is. The design caters to fans of the old-school, action-based titles, while still offering up what new series fans want. To put it very simply - If you have a DS, this game belongs in your collection.
Conclusion: The trouble with Universe at War is that, while it wasn’t exactly terrible on the PC, the 360 version needed to be an improvement in order to merit your 40 quid. But what we have is the same game with a bunch of technical issues added, and a duff control system that makes it a bit of a chore to play.
Excerpt: I wasn’t sure what to expect when starting up Universe at War but from what I had seen and read, it sounded like it had the potential to be a great real-time strategy game. It started off with a story line and then introduced to you how to play the game. Then it gave you some missions where you could only create so many units and had one objective. Then another mission where you could only create so many units and had one objective…then another…then another!
Excerpt: Universe at War: Earth Assault in many ways harkens back to the golden age of RTS gaming when StarCraft was in its heyday. You have three distinct alien factions, each with their own unique strengths and weaknesses, resource gathering, base building, and maps that look 3D but play more like 2D, and the game does a pretty good job of recapturing the magic that made those games back in the day so much fun to play.
Excerpt: Universe at War may be the sci-fi RTS videogame equivalent of the 1995 epic Showgirls : an unintentionally funny amalgamation of average script writing and average…well almost everything else. Unlike the humor one may derive out of these pinnacle achievements of modern man (the fastest train to such destination being the obvious altered state-of-mind express), the realization of the potential knocking on either’s doors seems to be intentionally avoided like an unexpected...