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Universal Combat: A World Apart
4.7* out of 10

Universal Combat: A World Apart

Product Information Universal Combat AWA is a full blown sequel Read more

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Reviews and Problems with Universal Combat: A World Apart

Showing 1-3 of 3
Overall 3

This stand-alone expansion to 2004's Universal Combat adds a few new features, but it can't make up for dated production values and some dubious gameplay.

11 January 2006
  • Summary: While the once mighty space simulation genre has pretty much gone the way of the dinosaurs and the dodo, developer Derek Smart has continued to persevere on his long-running Battlecruiser games.
  • Pros: It's a dense and complex game
  • Cons: Incredibly labyrinthine interface and overly wordy manual make for a steep learning curve, Graphics and production values look more like 1996 than 2006, The first-person sequences are a joke, Frequent bugs
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Overall 4

PC Review - 'Universal Combat: A World Apart'

13 September 2005
  • Excerpt: Genre: Simulation Publisher: 3000AD Inc Developer: 3000AD Inc Release Date: August 3, 2005 Most released games appeal to a wide swath of players – first-person shooters, real-time strategy, and varied simulations.
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Overall 6

This wildly ambitious simulation is torpedoed by an almost incomprehensible interface, the absence of a tutorial, numerous bugs, and many fit and finish issues, including dated production values.

13 February 2004
  • Summary: Controversy is an undocumented feature in games designed by outspoken developer Derek Smart, whose previous work includes the Battlecruiser series of space simulations. So perhaps it's no surprise that his latest effort, an expanded and updated take on the Battlecruiser universe called Universal...
  • Pros: N/A
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